Stars
对tengine的扩展使用。 1.增加了网络模块,使用 websocket, protobuf协议对接skynet_fly rpc 调用方式。 2.嵌入了loopscroll 列表。 3.实现了CommonUI,提示语,弹出,红点常见功能。 4.新增了系统模块,用于写功能模块。 5.邮件系统对接了skynet_fly_demo的邮件,使用了红点系统。
These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.
红点系统框架(采用红点运算最小单元组装定义红点(高度自由化),采用标脏延迟计算减少重复运算)
A collection of some of the neat math and physics tricks that I've collected over the last few years.
UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to d…
F8 Framework是一个优雅,轻量,符合直觉的基于Unity引擎的游戏框架,组件围绕F8一键启动,框架整体遵循以极少的使用成本开发游戏。
These components and shaders allow you to add rounded corners to UI elements!
一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configurat…
XiaoBojun / TEngine
Forked from Alex-Rachel/TEngineUnity框架解决方案-支持HybridCLR(最好的次时代热更)与YooAssets(优秀商业级资源框架)。
🐳 The Best Unity WebSocket Plugin for All Platforms.
Obfuz:功能强大的开源 Unity 代码混淆插件。深度集成 Unity 工作流,配置简单,支持 HybridCLR、xLua 等热更新方案。A powerful open-source code obfuscation plugin for Unity. Deeply integrated with the Unity workflow, easy to configure, and s…
教育各种资料,从幼儿园到小学、中学,涵盖学而思,万维、猿辅导等多个机构,持续增加中
Godot/Unity3D System Design Architecture
网络联机游戏解决方案---Unity制作的联机赛车游戏,服务端为SpringBoot + Mybatis Plus;后台为Vue + Element;游戏端采用QFramework框架,Addressable+HybridCLR实现热更新,支持KCP和WebSocket网络。
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
Unity框架解决方案-支持HybridCLR(最好的次时代热更)、Obfuz混淆代码加固与YooAssets(优秀商业级资源框架)。
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the develop…
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the develop…
基于Unity开源框架GameFramewrk实现的一款塔防游戏Demo
基于 Cocos Creator 3.x 版本开发的游戏框架,此项目为 Oops Framework 教程项目,如果使用框架制作游戏项目可下载 oops-game-kit 游戏项目模板开发。