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Import a 3D Model and automatically assign and export animations
Ponimator: Unfolding Interactive Pose for Versatile Human-human Interaction Animation (ICCV 2025)
Official code for paper "InstantSfM: Fully Sparse and Parallel Structure-from-Motion"
Code for "FlashWorld: High-quality 3D Scene Generation within Seconds"
Uncertainty Matters in Dynamic Gaussian Splatting for Monocular 4D Reconstruction
An unified model for 4D human-scene reconstruction
Workflow to convert an OSM file from OpenStreetMap into a .pcd file, lanelet2 file and a 3D Model suitable for Autoware and AWSIM.
A simple state update rule to enhance length generalization for CUT3R
MPMAvatar: Learning 3D Gaussian Avatars with Accurate and Robust Physics-Based Dynamics (NeurIPS 2025)
Integrating Feed-Forward Visual Model with IMU, GNSS for High-Functionality SLAM.
MapAnything: Universal Feed-Forward Metric 3D Reconstruction
[NeurIPS 2025 (Spotlight)] The implementation for the paper "4DGT Learning a 4D Gaussian Transformer Using Real-World Monocular Videos"
ViSTA-SLAM: Visual SLAM with Symmetric Two-view Association
[RA-L 2023] EasyHeC: Accurate and Automatic Hand-eye Calibration via Differentiable Rendering and Space Exploration
Fast, automatic, accurate camera calibration. A simplified and expanded version of EasyHec
Code of WinT3R: Window-Based Streaming Rrconstruction With Camera Token Pool
[ICCV 2025 Oral] MVTracker: Multi-view 3D Point Tracking
Official repository for the paper "CAP4D: Creating Animatable 4D Portrait Avatars with Morphable Multi-View Diffusion Models"
ViPE: Video Pose Engine for Geometric 3D Perception
3D-R1: Enhancing Reasoning in 3D VLMs for Unified Scene Understanding
[ICCV 2025 Highlight] No Pose at All: Self-Supervised Pose-Free 3D Gaussian Splatting from Sparse Views
Official code of "ADC-GS: Anchor-Driven Deformable and Compressed Gaussian Splatting for Dynamic Scene Reconstruction", IJCAI2025
Official Implementation of "Dens3R: A Foundation Model for 3D Geometry Prediction"
[CORL 2025 Oral]One View, Many Worlds: Single-Image to 3D Object Meets Generative Domain Randomization for One-Shot 6D Pose Estimation.