- Trondheim
- http://fosstveit.net
Stars
Godot addon for efficient open world streaming - automatically chunks and loads/unloads scene content based on camera position to handle massive worlds. Now with multiplayer!
Noise supression using deep filtering
Library with dynamic audio/video composition and runtime control
A Watchface for Garmin Smartwatches
Diagnostic tool and troubleshooter for WebRTC applications with Mean Opinion Score (MOS) calculator
Unofficial implementation of PercepNet: A Perceptually-Motivated Approach for Low-Complexity, Real-Time Enhancement of Fullband Speech
Node-turn is a STUN/TURN server for Node.JS
Pure TypeScript WebRTC MediaServer (SFU/MCU)
WebRTC Implementation for TypeScript (Node.js), includes ICE/DTLS/SCTP/RTP/SRTP/WEBM/MP4
an O(N log N) N-Body simulation using the Barnes-Hut algorithm
Drachtio freeswitch-based media resource function -- http://davehorton.github.io/drachtio-fsmrf
A SIP call processing server that can be controlled via nodejs applications
mediasoup-client handler for aiortc Python library
Tutorials for Competent Godot Engine v3.0 developers
Template for top-down shooter, with solutions for tough problems.
PSLab Desktop Application https://pslab.io
mediasoup official demo application
Build performant, native and cross-platform desktop applications with native React + powerful CSS like styling.๐
A library for building cross-platform native desktop applications with Node.js and CSS ๐. React NodeGui : https://react.nodegui.org and Vue NodeGui: https://vue.nodegui.org
eduMEET in docker container for version (4.x)
๐ฎ A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.