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Raycasting 3D engine inspired by Wolfenstein/Doom, rendering a textured world from a 2D map with player movement, collisions, and camera rotation using MiniLibX. (C • 42 • Graphics • Raycasting)

hchereau/cub3d

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Raycasting 3D engine inspired by Wolfenstein/Doom, rendering a textured world from a 2D map with player movement, collisions, and camera rotation using MiniLibX. (C • 42 • Graphics • Raycasting)

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