Thanks to visit codestin.com
Credit goes to github.com

Skip to content

Tags: iArtorias/noceg

Tags

v1.3.0

Toggle v1.3.0's commit message
* Add support for CEG version "3" with allocated buffers and CPUID ch…

…ecks.

* Add additional exports to "steam_api.dll".
* Fix incorrect address calculations for certain CEG function types.
* Fix detection logic for CEG versions "2" and "3" to correctly distinguish between constant values and relative addresses.
* Fix CEG function scan boundaries.
* Update "README.md".

v1.2.0

Toggle v1.2.0's commit message
* Add support for "Left 4 Dead 2" and "Portal 2".

* Add WinAPI hooks to bypass certain checks in older CEG version.
* Add additional exports to "steam_api.dll".
* Add "CalculateDefaultAddress" function.
* Add "RemoveRelocationsInRange" function.
* Modify "SetTargetImageBase" function.
* Modify "UpdateEntry" function.

v1.1.0

Toggle v1.1.0's commit message
* Add support for hardware breakpoints.

* Add the new CEG terminate function pattern.
* Add the new "RegisterThreads" patches.
* Add "CHANGELOG.md"
* Remove the ASLR requirement for certain games.
* Update patches for CEG-protected types 2 and 3`.
* Update "README.md".
* Minor code cleanup.

v1.0.0

Toggle v1.0.0's commit message
Initial commit.