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v1.8.0

Toggle v1.8.0's commit message

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release v1.8.0 (#144)

* build(atw): ➕ add AdjustableTabWindow v1.5.1 dependency

* feat(gui): ✨ add GUI

* chore: 🙈 add vsc settings

* build: 🔖 advance local version

* feat(gui): ✨ add adjustable tab windows

* feat(gui): ✨ add tabify menu to adjustable containers

* revert(gui): 🦺 remove tabify menu from adjustable containers

* revert(gui): ⏪ remove accidental room info code

* style(gui): 💄 move guages to respective tabs

* style(gui): 💄 remove PRSstats.UW title

* feat(gui): 💄 match tabbed window colors to webclient

* feat(gui): 💄 match adjustable container colors to webUI

* refactor(gui): 💄 arrange initial tabs on spawn

* feat(gui): 💄 match tab title colors to webUI

* feat(gui): 💄 compromise match gauge styles to webUI

* feat(gui): ✨ remove gauge background borders

* feat(gui): 💄 add margin-right to gauges

* revert(chat): ⚰️ remove mapper from EMCO miniconsole

* feat(chat): 🗑️ disable EMCO map tab

* feat(stats): 🗑️ deprecate initial stats handler

* fix(gui): 🐛 restore gui code base

* fix(gui): 🐛 specify local file locations

* feat(chat): 💄 remove geyser user window

* refactor(chat): 🗑️ deprecate EMCO spawn code

* feat(chat): 💄 add emco margins

* fix(gui): 🚑 restore missing code

* feat(gui): ✨ skin mudlet's main toolbar

* feat(gui): 💄 style emco console and timestamp background

* fix(stats): 🐛 style xp gauge

* docs(stats): 📝 add file info header

* fix(chat): 🐛 substitute decho background color

* docs(chat): 📝 add file info header

* docs: 📝 update file info header

* docs(core): 📝 add file info header

* fix(stats): 🩹 rename food points gauge

closes #105

* fix(stats): 💄 reposition rage and combo bars

* feat(stats): 💄 match webUI rage/combo gauge colors

close #106

* refactor(gui): 🏗️ arrange default container/tgab layout

* fix(gui): 💄 center mapper position

* fix(chat): 🐛 fix typo in trade and tell triggers

* style(chat): 🎨 add terminal blank line

* feat(stats): ✨ add vitals tab header

* refactor(stats): 💄 move guages down by 35

* fix(stats): 🐛 restore stats function

* fix(stats): 🐛 begin stats events

* style(stats): 🎨 indent add_gauges call

* fix(stats): 🐛 remove duplicate XPbar math

* refactor(stats): 💄 move all guages down

* feat(stats): ✨ change XPbar to Hero at Level 100

* add v1.7.0 test build

* feat(gui): ✨ add ascii map tab

* refactor(chat): ✅ remove EMCO debug tracer

* docs(gui): 📝 comment tab load/save

* feat(gui): ✨ add slot and vote buttons

* feat(stats): 💄 unbold gauge text and fill Hero bar

* refactor(gui): 💄 style adjustable cotainers when unlocked

for optimum endnuser visbility

* delete 1.7.0 beta package

* add 1.7.0 beta2 test build

* feat(gui): ✨ make slot buttons functional

* docs(gui): 💡 add comment headers

* feat(gui): ✨ add vote button functionality

* fix(gui): 🐛 send 0, -, and = for buttons 10-12

* fix(stats): 🐛 update level label from table on change

kill any duplicate event, listen for change via gmcp event and execute label placement on change

* refactor(stats): 🗑️ remove label size adjustment

* fix(stats): 🐛 update class on change event

* docs(gui): 💡 add mapper header

* feat(gui): 💄 add button hover styling

* docs(gui): 💡 add button header

* style(gui): 🎨 decrease botton indent and separate blocks

* refactor(gui): 🗑️ remove empty tabs

* feat(chat): 🧵 patch emco styles

* revert: 📦 remove test build

* 📦 add v1.7.0-beta3

* docs(readme): 📝 change short description

* docs(readme): 📝 update features, version, milestones, & dependencies

* docs(readme): 📝 grammar

* revert(gui): ⚰️ remove unused stylesheet for buttons

* feat(gui): ✨ add button tooltips

* refactor(gui): 💄 add brackets to button tooltips

* perf(gui): 🔥 spawn vitalsHeader only once

* feat(stats): ✨ add Strength to Stats tab

* feat(gui): ✨ add Stats tab

* fix(stats): 🐛 add end to Abilities function

* fix(gui): 🐛 call statsTab on gmcp.Char.player

* feat(stats): 💄 add Stats tab

* style(stats): 🎨 remove blank line

* docs(readme): 📝 add AdjTabWindow to Built With

* docs(readme): 📝 Update UI Config

* docs(readme): 📝 update Initial Setup

* docs(readme): 📝 add edru2 video to Usage UI Config

* docs(readme): 📝 update Usage UI Configuration

* docs(readme): 📝 update Usage UI Config

* docs(readme): 📝 update long description

* chore: delete test build package

* docs(readme): 📝 Update UI Config

* style(readme): 📝 bold project links

* fix(stats): 🐛 set vitalsHeader transparency for non-heros

* revert(stats): 🐛 remove premature Level function call

* refactor(stats): ⚰️ remove unnecessary vitalsHeader concatenation

* style(stats): 🎨 delete whitespace in vitalsHeader

* chore: ⚰️ delete screenshot-02

* chore: 💄 update screenshot 01

* docs(readme): 📝 update milestones and feature

* chore: delete duplicate image

* chore: move screenshot 01

* chore: update @tell screenshot

* chore: add unlocked screenshot

* chore: add stats tab screenshot

* docs(readme): :style: update background screenshots

* bug: 🐛 rename stats tab screenshot

* docs(readme): update Usage UI Config

* fix(stats): 🐛 echo to dpr label

* fix(stats): 🐛 add damLow and damHigh

* fix(stats): 🐛 add apr

* fix(stats): 🐛 round damLow/damHigh to whole numbers

* fix(stats): 🐛 round apr to two decimal points

* build: 🔖 advance local version to 1.7.1

* Squashed commit of the following:

commit 9f0d3eb
Author: imgbot[bot] <31301654+imgbot[bot]@users.noreply.github.com>
Date:   Sun Jun 25 22:05:57 2023 -0700

    [ImgBot] Optimize images (#128)

    *Total -- 544.01kb -> 412.04kb (24.26%)

    /.github/images/prs-screenshot-tab-stats.png -- 26.76kb -> 18.34kb (31.47%)
    /.github/images/prs-screenshot-tell.png -- 19.28kb -> 13.45kb (30.25%)
    /.github/images/prs-screenshot-01.png -- 316.26kb -> 232.81kb (26.39%)
    /.github/images/prs-screenshot-unlocked.png -- 161.24kb -> 129.17kb (19.89%)
    /.github/images/prs-logo.png -- 20.47kb -> 18.27kb (10.73%)

    Signed-off-by: ImgBotApp <[email protected]>
    Co-authored-by: ImgBotApp <[email protected]>

commit ba3184c
Author: iLPdev <[email protected]>
Date:   Sun Jun 25 09:47:49 2023 -0700

    docs(readme): update badges

commit 7e2ac84
Author: iLPdev <[email protected]>
Date:   Sun Jun 25 09:43:26 2023 -0700

    docs(readme): :memo: update contributors

commit a36aa0a
Author: iLPdev <[email protected]>
Date:   Sun Jun 25 09:38:55 2023 -0700

    release v1.7.0 (#126)

    * build(atw): ➕ add AdjustableTabWindow v1.5.1 dependency

    * feat(gui): ✨ add GUI

    * chore: 🙈 add vsc settings

    * build: 🔖 advance local version

    * feat(gui): ✨ add adjustable tab windows

    * feat(gui): ✨ add tabify menu to adjustable containers

    * revert(gui): 🦺 remove tabify menu from adjustable containers

    * revert(gui): ⏪ remove accidental room info code

    * style(gui): 💄 move guages to respective tabs

    * style(gui): 💄 remove PRSstats.UW title

    * feat(gui): 💄 match tabbed window colors to webclient

    * feat(gui): 💄 match adjustable container colors to webUI

    * refactor(gui): 💄 arrange initial tabs on spawn

    * feat(gui): 💄 match tab title colors to webUI

    * feat(gui): 💄 compromise match gauge styles to webUI

    * feat(gui): ✨ remove gauge background borders

    * feat(gui): 💄 add margin-right to gauges

    * revert(chat): ⚰️ remove mapper from EMCO miniconsole

    * feat(chat): 🗑️ disable EMCO map tab

    * feat(stats): 🗑️ deprecate initial stats handler

    * fix(gui): 🐛 restore gui code base

    * fix(gui): 🐛 specify local file locations

    * feat(chat): 💄 remove geyser user window

    * refactor(chat): 🗑️ deprecate EMCO spawn code

    * feat(chat): 💄 add emco margins

    * fix(gui): 🚑 restore missing code

    * feat(gui): ✨ skin mudlet's main toolbar

    * feat(gui): 💄 style emco console and timestamp background

    * fix(stats): 🐛 style xp gauge

    * docs(stats): 📝 add file info header

    * fix(chat): 🐛 substitute decho background color

    * docs(chat): 📝 add file info header

    * docs: 📝 update file info header

    * docs(core): 📝 add file info header

    * fix(stats): 🩹 rename food points gauge

    closes #105

    * fix(stats): 💄 reposition rage and combo bars

    * feat(stats): 💄 match webUI rage/combo gauge colors

    close #106

    * refactor(gui): 🏗️ arrange default container/tgab layout

    * fix(gui): 💄 center mapper position

    * fix(chat): 🐛 fix typo in trade and tell triggers

    * style(chat): 🎨 add terminal blank line

    * feat(stats): ✨ add vitals tab header

    * refactor(stats): 💄 move guages down by 35

    * fix(stats): 🐛 restore stats function

    * fix(stats): 🐛 begin stats events

    * style(stats): 🎨 indent add_gauges call

    * fix(stats): 🐛 remove duplicate XPbar math

    * refactor(stats): 💄 move all guages down

    * feat(stats): ✨ change XPbar to Hero at Level 100

    * add v1.7.0 test build

    * feat(gui): ✨ add ascii map tab

    * refactor(chat): ✅ remove EMCO debug tracer

    * docs(gui): 📝 comment tab load/save

    * feat(gui): ✨ add slot and vote buttons

    * feat(stats): 💄 unbold gauge text and fill Hero bar

    * refactor(gui): 💄 style adjustable cotainers when unlocked

    for optimum endnuser visbility

    * delete 1.7.0 beta package

    * add 1.7.0 beta2 test build

    * feat(gui): ✨ make slot buttons functional

    * docs(gui): 💡 add comment headers

    * feat(gui): ✨ add vote button functionality

    * fix(gui): 🐛 send 0, -, and = for buttons 10-12

    * fix(stats): 🐛 update level label from table on change

    kill any duplicate event, listen for change via gmcp event and execute label placement on change

    * refactor(stats): 🗑️ remove label size adjustment

    * fix(stats): 🐛 update class on change event

    * docs(gui): 💡 add mapper header

    * feat(gui): 💄 add button hover styling

    * docs(gui): 💡 add button header

    * style(gui): 🎨 decrease botton indent and separate blocks

    * refactor(gui): 🗑️ remove empty tabs

    * feat(chat): 🧵 patch emco styles

    * revert: 📦 remove test build

    * 📦 add v1.7.0-beta3

    * docs(readme): 📝 change short description

    * docs(readme): 📝 update features, version, milestones, & dependencies

    * docs(readme): 📝 grammar

    * revert(gui): ⚰️ remove unused stylesheet for buttons

    * feat(gui): ✨ add button tooltips

    * refactor(gui): 💄 add brackets to button tooltips

    * perf(gui): 🔥 spawn vitalsHeader only once

    * feat(stats): ✨ add Strength to Stats tab

    * feat(gui): ✨ add Stats tab

    * fix(stats): 🐛 add end to Abilities function

    * fix(gui): 🐛 call statsTab on gmcp.Char.player

    * feat(stats): 💄 add Stats tab

    * style(stats): 🎨 remove blank line

    * docs(readme): 📝 add AdjTabWindow to Built With

    * docs(readme): 📝 Update UI Config

    * docs(readme): 📝 update Initial Setup

    * docs(readme): 📝 add edru2 video to Usage UI Config

    * docs(readme): 📝 update Usage UI Configuration

    * docs(readme): 📝 update Usage UI Config

    * docs(readme): 📝 update long description

    * chore: delete test build package

    * docs(readme): 📝 Update UI Config

    * style(readme): 📝 bold project links

    * fix(stats): 🐛 set vitalsHeader transparency for non-heros

    * revert(stats): 🐛 remove premature Level function call

    * refactor(stats): ⚰️ remove unnecessary vitalsHeader concatenation

    * style(stats): 🎨 delete whitespace in vitalsHeader

    * chore: ⚰️ delete screenshot-02

    * chore: 💄 update screenshot 01

    * docs(readme): 📝 update milestones and feature

    * chore: delete duplicate image

    * chore: move screenshot 01

    * chore: update @tell screenshot

    * chore: add unlocked screenshot

    * chore: add stats tab screenshot

    * docs(readme): :style: update background screenshots

    * bug: 🐛 rename stats tab screenshot

    * docs(readme): update Usage UI Config

* style: 🎨 add space before argument

* fix(stats): 🐛 resolve typo in apr string format

* fix(stats): 🐛 resolver typo in string formant call

* feat(stats): ✨ add Recovery hbox

also moves apr to recovery hbox... recoveryTime gmcp variables pending

* fix(stats): 💄 reformat for missing variable

* fix(stats): 🐛 remove duplicate resist3HBox

* fix(stats): 🐛 correct event handlers copied from focus

i had copy and pasted focus to add the subsequent resistance stats, but failed to rename the event handler to match the additional resistance lables in multiple instances

* fix(stats): 🐛 correct recovery event handler calling speed function

* fix(stats): 🐛 move `recoveryTime` to speedHbox

remain consistent with `score` in-game

* feat(quests): Add Quests tab (#132)

* Added quests tab

Quest tab complete with colors, progress bars, and updating on gmcp changes

* removed unnecessary code

* Added skills tab (#134)

* Added skills tab

Added a skills list with gauges for level-based skills. Includes colors based on skill type (weapon, crafting, artisan, and combat)

* fixed update bug

* feat(ascii-map): add ascii-map tab (#137)

It works like a charm! I'll be working on adjustable font size, but for now it's working great!

* added zoom in and out buttons

* Squashed commit of the following:

commit 2298fe4
Author: grrtt49 <[email protected]>
Date:   Thu Aug 17 06:59:44 2023 -0600

    Added skills tab (#134)

    * Added skills tab

    Added a skills list with gauges for level-based skills. Includes colors based on skill type (weapon, crafting, artisan, and combat)

    * fixed update bug

commit 7861f74
Author: grrtt49 <[email protected]>
Date:   Thu Aug 17 06:55:27 2023 -0600

    feat(quests): Add Quests tab (#132)

    * Added quests tab

    Quest tab complete with colors, progress bars, and updating on gmcp changes

    * removed unnecessary code

* changed appearance

standardized appearance between quests tab and skills tab

* changed appearances

* catchup development style-changes (#138)

* Squashed commit of the following:

commit 2298fe4
Author: grrtt49 <[email protected]>
Date:   Thu Aug 17 06:59:44 2023 -0600

    Added skills tab (#134)

    * Added skills tab

    Added a skills list with gauges for level-based skills. Includes colors based on skill type (weapon, crafting, artisan, and combat)

    * fixed update bug

commit 7861f74
Author: grrtt49 <[email protected]>
Date:   Thu Aug 17 06:55:27 2023 -0600

    feat(quests): Add Quests tab (#132)

    * Added quests tab

    Quest tab complete with colors, progress bars, and updating on gmcp changes

    * removed unnecessary code

* changed appearance

standardized appearance between quests tab and skills tab

* changed appearances

---------

Co-authored-by: grrtt49 <[email protected]>

* feat(mapper): 💄 add Outlands Portal terrain

* Muddle Refactor (#140)

* Squashed commit of the following:

commit 2298fe4
Author: grrtt49 <[email protected]>
Date:   Thu Aug 17 06:59:44 2023 -0600

    Added skills tab (#134)

    * Added skills tab

    Added a skills list with gauges for level-based skills. Includes colors based on skill type (weapon, crafting, artisan, and combat)

    * fixed update bug

commit 7861f74
Author: grrtt49 <[email protected]>
Date:   Thu Aug 17 06:55:27 2023 -0600

    feat(quests): Add Quests tab (#132)

    * Added quests tab

    Quest tab complete with colors, progress bars, and updating on gmcp changes

    * removed unnecessary code

* changed appearance

standardized appearance between quests tab and skills tab

* changed appearances

* Refactor for muddlet

* Added keyboard shortcuts

Should be ready to go now

* updated auto version in PRS script

* added enter key

* Added utils, battle tab, and combat buttons

* Added inventory tab

* feat(mapper): 💄 add Outlands Portal terrain type

---------

Co-authored-by: iLPdev <[email protected]>

* fix: 🐛 restore demontools.lua to resources

demontools is used by loggingconsole and thus emco

* refactor: ♻️ move /src and mfile to root

* refactor: 🚚 add logo to muddler resources

* build(muddle): 👷 add prs-logo.png icon

* refactor(muddle): ♻️ restructure mfile json

* build(muddle): 👷 add description for muddler

* build: 👷 update version to 1.8.0-ptb

* chore: 🙈 ignore muddler build and .output

* build: add v1.8.0-ptb

* chore: 🙈 ignore muddler mfile

* test: 🧪 add test build 1.8.0

* build(muddle): 🏗️ remove redundant dir

move src out of redundant PRS dir

* build: 🧪 update test build

* style(skills): 🎨 prettify lua

* docs(skills): 💡 add header

* docs(skills): 💡 update header authorship

* style(skills): 💄 style tab consistent with web-client

* fix(util): 🐛 change color displays to hecho

* fix(util): 💄 match color table to web-client

* fix(util): 🐛 change {{w to #aaaaaa

* style(inventory): 💄 match fontsize and colors

* fix(quests): 🚧 update styling and `hecho` calls

* build: delete muddler mfile from repo

* style: 💄 increase font to 12px

* style(battle): 🎨 prettify

* style(skills): 💄 update category colors

* build: 🔥 delete old ptb

* test: 📦 09-02-2023 Test Build

* test: 🧪 update test build

* test: 🧪 update test build

* chore: 🔥 del ptb

* test build

* test: 🔥 remove busted ptb

* test: 🧪 fresh test build

* fix(battle): 💄 contain within tab borders

* fix(ascii-map): 💄 constrain within tab borders

* style(ascii-map): 🎨 prettify

* fix(battle): 💄 set background colors

* build: 🐛 rename Clickable URLs lua

* fix(stats): 🐛 update castingTime and interruptChance

resolves changed server variables

* refactor(stats): 🏗️ move vitals to it's own lua file

* docs: 📝 update file headers

* refactor: 🏗️ move combo/rage gauges and styles

* chore: delete PRS-1.8.0-fresh.mpackage

* build: update test built

* fix(vitals): 🐛 call vitals function

* chore: delete PRS-PTB-20230910.mpackage

* build(vitals): 👷 add vitals lua to muddler json

* build(vitals): 🐛 add comma after stats

* revert: ⏪ return to 9ac9d37

* revert: ⏪ revert to yesterday

* revert: ⏪ revert to yesterday

* revert: ⏪ revert to yesterday

* feat(stats): 🚧 update tables (WIP)

* fix(stats): 🐛 correct strength label name

* feat(stats): 💄 add scrollbox

this is an attempt tp fix scaling issue of larger fonts by constraining them in scrollbox

* revert(stats): 💄 remove scrollbox

* fix(stats): 💄 round two decimal points

* fix(stats): 💄 update resistance order and colors

* fix(stats): 💄 comment out fontSize()

disabled larger fonts that are not scaling properly

* fix(stats): 💄 increaser header fontSize

* fix(stats): 🐛 remove parenthetical artifact

* feat(stats): ✨ add regeneration

* feat(stats): ✨ add damage

* add v1.8.0 Public Test Build

* delete PRS v1.8.0-PTB.mpackage

---------

Co-authored-by: grrtt49 <[email protected]>

v1.7.0

Toggle v1.7.0's commit message

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docs(readme): update badges

v1.6.0

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release v1.6.0 (#102)

* build(MDK): ⬆️ upgrade to 2.10.0 (#97) (#98)

* build(MDK): ✨ add revisionator (#99)

* feat(chat): 🔨 add Revisionator for patching EMCO

* docs(emco): 💡 notate current patch level

* docs(readme): 📝 update milestones and dependencies

* fix(revisionator): 🐛 target emco by variable rather than name

v1.5.0

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Verified

This commit was signed with the committer’s verified signature.
iLPdev iLPdev
docs(readme): 📝 update Milestones, Install, and Usage

v1.4.1

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build: release 1.4.1 (#79)

* fix(stats): 🐛 add check to xpForNextLevel (#76)
* fix(stats): 🐛 add check for gmcp player data at login (#77)
* fix(chat): 🐛 add guards around chat triggers (#75)
* docs: 📄 advance local version to 1.4.1

---------

Co-authored-by: eterchun <[email protected]>

v1.4.0

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release 1.4.0 (#73)

* feat(mapper): 💄 add new shop terrain types

add Witch Doctor, Combat Book Shop, Artisan Books Shop, Crafting Book Shop, and Scroll Scribe

* docs: 🔖 advance local version to 1.4.0

v1.3.0

Toggle v1.3.0's commit message

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docs(readme): update screenshot

v1.2.0

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docs(readme): update for v1.2.0

v1.1.0

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fix(chat): 🐛 Change to line-based triggers for chat capture (#44) (#47)

fix(chat): Chane to Line-based triggers for chat capture (#44)

Moving to line-based triggers for chat capture

This addresses #4 but should be tested because improper line captures can cause Mudlet to crash. Also, I am currently getting a strange echo of chats and events, which seems to be server-related, but I can't be sure.

Authored-by: eterchun <[email protected]>

v1.0.2

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fix(mapper): Resolve LUA runtime error in make_room

copy and paste error from make_room to handle_move resulting in runtime error

Closes #41 by passing the direction id into ConnectExitStub rather than a non-existent value.