Download here or import this link into EyeAuras for further customization.
This is a small, free-for-all tool, which intends to test/verify EyeAuras memory reading API in practice. YouTube Demo for v0.3 Currently its primary role is propagating HP/MP/ES levels to EyeAuras Behavior Trees. In the future I may add cooldown/hp/buffs tracking as well.
There will be no plugins, there will be no radar and other excellent features which GH/EC have. This code intends to fuel conditional potion/skill use and other similar automations. That is it.
Reads game process memory using ReadProcessMemory or any other memory-reading approach supported by EyeAuras (e.g. using WinPMEM driver). But for PoE that is not really needed, RPM is more than enough.
Initially it was using static offsets but was migrated to use approach similar to what GameHelper and ExileCore use.
KronosQC- for providing initially used static offsetsGameHelper- author of GameHelper, a lot of the code/offsets in this repo are taken from his product.TehCheat- author of original PoE Helpercheatingeagle- author of ExileCore