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My first javascript game. A tower defence.

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My first javascript game. A tower defense game.

TODO:

  • add more monsters

  • add more levels/waves

  • populate gun type in the right way.

  • speed up wave wait.

  • add diagonal sprites

  • explode into new monsters

  • better pathfinder https://mikolalysenko.github.io/l1-path-finder/www/?utm_content=buffer85f4f&utm_medium=social&utm_source=twitter.com&utm_campaign=buffer

  • make game better balanced

  • fix path finder bug / problem

  • range on drag

  • gate animation?

  • add anticipating bullet

  • add heat seeking bullet

  • iphone size problem

  • lose life sound

  • add small wall piece

  • create nice graphics

  • update sound

  • add turn around interface for help etc

  • check out communication between two js in one html

  • setup node.js as api

  • add interface for editing all game settings

  • add node.js/io.js for saving game settings / sharing game settings / saving high score

  • make level size custom

  • divide towers to custom size positions

  • add special blocks, only build on, only move on, and nothing. -> add graphics for them.

  • add wall block and build level with it

  • make level array variable size

  • add camera options so we can move on bigger levels / iphone.

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My first javascript game. A tower defence.

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