My first javascript game. A tower defense game.
TODO:
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add more monsters
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add more levels/waves
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populate gun type in the right way.
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speed up wave wait.
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add diagonal sprites
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explode into new monsters
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better pathfinder https://mikolalysenko.github.io/l1-path-finder/www/?utm_content=buffer85f4f&utm_medium=social&utm_source=twitter.com&utm_campaign=buffer
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make game better balanced
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fix path finder bug / problem
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range on drag
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gate animation?
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add anticipating bullet
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add heat seeking bullet
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iphone size problem
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lose life sound
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add small wall piece
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create nice graphics
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update sound
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add turn around interface for help etc
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check out communication between two js in one html
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setup node.js as api
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add interface for editing all game settings
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add node.js/io.js for saving game settings / sharing game settings / saving high score
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make level size custom
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divide towers to custom size positions
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add special blocks, only build on, only move on, and nothing. -> add graphics for them.
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add wall block and build level with it
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make level array variable size
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add camera options so we can move on bigger levels / iphone.