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iambaangkok/README.md

Personal Info

I'm Baangkok Vanijyananda, you can call me BK. I'm a software engineer at day, and game/boardgame dev at night.

I love learning about new things, trying out all fields of software-related stuff.

I love creating. I want to create new knowledge, software, and cool stuff.

What have I learned so far?

  • Game Development: Pygame, C++, GMS2, Unity, Godot
  • Backend Web Development: Java, Spring, Laravel, Go
  • Frontend Web Development: React, HTML/CSS, JavaScript, TypeScript
  • Cloud, DevOps, CI/CD concepts: Jenkins, Docker, Kubernetes, Argo CD, AWS Cloud
  • AI/Machine Learning: Deep Learning Theory, Deep Learning with Python, CNN, RNN, and more!
  • Computer Engineering Basics: OOP, Data Structures & Algorithms, Database Systems, Networks, Microprocessors and Hardware Stuff

Whan am I learning about right now?

  • GLSL Shaders
  • Godot Game Engine

What about my future plans?

  • Pursuing a career in game development & software development!
    • To me, game development is the frontier to a large amount of interesting computer science papers; graphics, rendering, raycasting, physics sim, you name it!
      • In addition to that, to make one you need to be skilled in both the creativity and technicality.
      • Plus, games are cool.
  • I love software/game development because it's the real world application of my knowledge. To me, seeing a software/game runs up is like seeing a child grow.

Contact Me

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  1. LudumDare50 LudumDare50 Public

    Yacc 3

  2. AsteroidsAI AsteroidsAI Public

    Python 1

  3. Slime-Simulation Slime-Simulation Public

    Forked from SebLague/Slime-Simulation

    C#

  4. Go-MessageQueue-DB-API Go-MessageQueue-DB-API Public

    A minimal high-performance containerized microservice API built using Go, Redis, Kafka, and MySQL.

    Go 2 1

  5. RootAI RootAI Public

    Jupyter Notebook 1

  6. Learn-Go Learn-Go Public

    Learn Go

    Go 1