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Renders YUV image data using D3D11. Data can be 4:4:4 or 4:2:0 sub sampled. Choose the YUV enum accordingly.

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icehoo/D3D11YUVRendering

 
 

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Renders YUV image data using D3D11. Data can be 4:4:4 or 4:2:0 sub sampled. Choose the YUV enum accordingly.

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  • C++ 98.0%
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