nightly
Pre-release
Pre-release
Commits
- 0dca82b: fix layla skill not gaining stars every 1.5s (genshinsim#1246) (Vitaliy Vorobets) #1246
- 8e2fbe8: fix sayu q logic (genshinsim#1247) (koli) #1247
- 9102182: fix lost prayer having lower dmg% (genshinsim#1248) (koli) #1248
- b4c39b3: fix tulaytullahsremembrance atkspd duration (genshinsim#1250) (skippi) #1250
- fbcfbce: Fix Barbara CA having ICD (genshinsim#1249) (Charlie-Zheng) #1249
- 21a1f6d: fix raiden c4 timing not being affected by hitlag (k0l11) #1253
- 43273dd: fix kazuha c2 timing (k0l11) #1254
- 140d21d: add recurve bow passive (k0l11) #1256
- 0e3d323: fix albedo q snapshot, a4 and c2 timing (genshinsim#1252) (koli) #1252
- 6d822fb: fix amber c2 being mv instead of dmg% (genshinsim#1255) (koli) #1255
- 32bbab3: alhaitham implementation (genshinsim#1235) (IvanHdzF) #1235
- 540386f: Added Light of Foliar Incision (genshinsim#1236) (RarePossum) #1236
- d2c9989: update web for 3.4 (genshinsim#1257) (koli) #1257
- 5b323a4: fix recurve bow init (genshinsim#1258) (koli) #1258
- 75e19fe: fix foliar key name and name order (genshinsim#1259) (koli) #1259
- c88937d: Fixed scaling on Foliar Passive (genshinsim#1260) (RarePossum) #1260
- 1ed93e5: adjust alhaitham low plunge default length (k0l11) #1261
- 41f1cd5: fix shenhe a1, c2 and q shred duration (genshinsim#1262) (koli) #1262
- ba88293: fix sara q stormcluster pos (genshinsim#1264) (koli) #1264
- bb57f02: refactor yelan breakthrough state (genshinsim#1263) (koli) #1263
- 6933750: fix constructs and zhongli stele (genshinsim#1265) (koli) #1265
- 88624b9: Added a prompt for the config file when no args are given and config.txt is not found (Charlie Zheng) #1268
- 0e198b5: Fixed extra newline character being read into the filename (Charlie Zheng) #1268
- 3d714f1: fix sara q stormcluster initial offset (k0l11) #1269
- d598a4d: fix ningguang star jades not getting reset on swap (k0l11) #1272
- d664b93: fix freeze durability calculation (genshinsim#1273) (koli) #1273
- 9211fe9: fix alhaitham projections not centering on player (k0l11) #1275
- 8c0a092: fix stacking of millennial buffs of same type (k0l11) #1277
- c007325: fix kuki skill icd & number of ticks (genshinsim#1280) (Vitaliy Vorobets) #1280
- dfb93b7: ascension level refactor (genshinsim#1271) (koli) #1271
- 5b3b7c4: Fix Wanderer CA (in E) scaling and other scaling fixes (genshinsim#1284) (koli) #1284
- 4e458cd: Updated hitlag extension to ceil on ApplyHitlag (Kyle Bartz) #1285
- 4702584: Fixed the default element of HP drops (Charlie Zheng) #1288
- 5ed166c: Particle refactor (genshinsim#1283) (koli) #1283
- 6ef74fb: refactor some char events into callbacks (genshinsim#1286) (koli) #1286
- dde7bfa: Reduced Hu Tao CA in E to 42 frames (genshinsim#1289) (Kyle) #1289
- 754b9b7: implement hu tao pp slide (k0l11) #1290
- 881dfe0: fix diona particle generation (k0l11) #1293
- 5e7aa13: initialize a1 element for kazuha (imring) #1294
- bf76e51: fix crash when chongyun uses a skill without c4 (genshinsim#1295) (Vitaliy Vorobets) #1295
- 402e1b9: Implements Dash CD (genshinsim#1292) (Kyle) #1292
- 9e34476: fix the attack speed buff for some characters (genshinsim#1296) (Vitaliy Vorobets) #1296
- 5911b05: fix alhaitham low plunge element in code (genshinsim#1298) (koli) #1298
- edac881: fix fischl oz hitbox snapshotting on summon (genshinsim#1299) (koli) #1299
- 293259f: implement kazuha glide cancel (genshinsim#1297) (koli) #1297
- 3775ed6: move AttackTag to attacks package (k0l11) #1303
- 2613818: move StrikeType to attacks package (k0l11) #1303
- c376e68: move ICDTag to attacks package (k0l11) #1303
- ca8158b: move ICDGroup to attacks package (k0l11) #1303
- 9033875: move ICDGroupResetTimer to attacks package (k0l11) #1303
- a447c90: move ICDGroupEleApplicationSequence to attacks package (k0l11) #1303
- 2002531: move ICDGroupDamageSequence to attacks package (k0l11) #1303
- 9c67642: move ReactionType to reactions package (k0l11) #1303
- c2e192a: move Durability to reactions package (k0l11) #1303
- c84e630: move TargetKey to targets package (k0l11) #1303
- fd9f96c: move TargettableType to targets package (k0l11) #1303
- b2281d2: move geometry from combat to its own package (k0l11) #1303
- d6b33ee: fix freedom sworn atk% and dmg% being swapped (genshinsim#1304) (RarePossum) #1304
- 398b815: fix some percentage based buffs by adding extra stats (genshinsim#1302) (Vitaliy Vorobets) #1302
- 07febaf: fixed gladiator applying to Charged Attacks (genshinsim#1306) (RarePossum) #1306
- 042b516: fix hitbox for the connector (dori burst) (genshinsim#1307) (Vitaliy Vorobets) #1307
- 2409b14: add yaoyao (genshinsim#1305) (Vitaliy Vorobets) #1305
- c15c9ec: beacon initial implementation (genshinsim#1308) (IvanHdzF) #1308
- f910d62: fix layla shield recast & jean a4 (genshinsim#1312) (Vitaliy Vorobets) #1312
- 2b47a31: fix kokomi c4 (worked without burst) (genshinsim#1313) (Vitaliy Vorobets) #1313
- 91139e6: Fixed editor font and updated prismjs (Kyle Bartz) #1314
- 2f72722: fixed Jean CA ICD (David Ji) #1317
- eeea321: fixed icds for CAs on Kuki Kaeya Xingqiu Qiqi (David Ji) #1317
- 60a995d: fixed import for alhaitham and yaoyao (ChinPTeo) #1319
- b5f1e71: updated weapons, characters and artifacts (ChinPTeo) #1319
- 47f484b: forgot about wanderer (ChinPTeo) #1320
- eae4de1: add mailed flower (genshinsim#1310) (Vitaliy Vorobets) #1310
- a552449: add mika (genshinsim#1318) (Vitaliy Vorobets) #1318