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🚀 Efficient implementations of state-of-the-art linear attention models
Update soon. A 2D planner based on Minco Trajectory, ESDF gradient computation and two-step optimisation, which enables the robot to travel along a very narrow path and in an arena full of dynamica…
Code of π^3: Permutation-Equivariant Visual Geometry Learning
A curated list of foundation models for vision and language tasks
STM32F103C8T6 无线有线DAP下载器,脱机(离线)烧录器,脱机下载器
Python package for the evaluation of odometry and SLAM
[TPAMI 2025] MBA-SLAM: Motion Blur Aware Gaussian Splatting SLAM
WebRTC/RTSP/RTMP/HTTP/HLS/HTTP-FLV/WebSocket-FLV/HTTP-TS/HTTP-fMP4/WebSocket-TS/WebSocket-fMP4/GB28181/SRT server and client framework based on C++11
Fatrop is a nonlinear optimal control problem solver that aims to be fast, support a broad class of optimal control problems and achieve a high numerical robustness.
a lighter, faster browser kernel of blink to integrate HTML UI in your app. 一个小巧、轻量的浏览器内核,用来取代wke和libcef
C++ Parallel Computing and Asynchronous Networking Framework
tiny recursive descent expression parser, compiler, and evaluation engine for math expressions
2D Vector Graphics Engine Powered by a JIT Compiler
A lightweight setero visual SLAM system implementation, including complete closed-loop detection, front-end tracking, back-end optimization, visualization and other parts.
Optimization-based real-time path planning for vehicles.
PainterEngine is a application/game engine with software renderer,PainterEngine can be transplanted to any platform that supports C
这是一个基于CUDA加速的SGM立体匹配代码,它的核心是SemiglobalMatching(SGM)算法,它不仅在时间效率上要远远优于基于CPU的常规SGM,而且明显占用更少的内存,这意味着它不仅可以在较低分辨率(百万级)图像上达到实时的帧率,且完全具备处理千万级甚至更高量级图像的能力。
Make a minimal OpenCV runable on any where, WIP
[CVPR2024] SchurVINS: Schur Complement-Based Lightweight Visual Inertial Navigation System
The minimal opencv for Android, iOS, ARM Linux, Windows, Linux, MacOS, HarmonyOS, WebAssembly, watchOS, tvOS, visionOS
Simple GUI application without any graphics frameworks. (winapi / xlib only)
A simple-to-use modular, cross-platform graphics library. It combines the freedom of lower-level graphics libraries with modern C techniques, offering both simplicity and convenience.
A simple and easy-to-use library to enjoy videogames programming