A Python library to convert Valve Texture Format (VTF) files to images.
$ pip install vtf2img
$ git clone https://github.com/julienc91/vtf2img
$ cd vtf2img
$ python setup.py install
from vtf2img import Parser
vtf_file = "materials/models/weapons/customization/paints/custom/workshop/ak47_asiimov.vtf"
parser = Parser(vtf_file)
header = parser.header
print(f"VTF version: {header.version}, Image size: {header.width}x{header.height}")
# VTF version: 7.5, Image size: 2048x2048
image = parser.get_image()
image.show()
image.save("ak47_asiimov.png")The result of get_image is an instance of Pillow's Image class,
which allows exporting in many different formats (PNG, JPG, BMP, ...).
If you installed the package as instructed in the previous section, a vtf2img command should
be available.
$ vtf2img dragon_awp.wtf awp_dragon_lore.png
Otherwise, you can execute the package's __main__.py file with:
$ python -m vtf2img dragon_awp.wtf awp_dragon_lore.png
- many image formats supported by the VTF format are not (yet?) supported by this program (see the section below)
- this program only considers the hi-res image contained in the VTF file
- all the flags that might have been set by the VTF's creator are purely ignored
Works with VTF version 7.2+.
Compatibility of image formats:
| Format | Supported |
|---|---|
| A8 | ✗ |
| ABGR8888 | ✓ |
| ARGB8888 | ✓ |
| BGR565 | ✗ |
| BGR888 | ✓ |
| BGR888_BLUESCREEN | ✗ |
| BGRA4444 | ✗ |
| BGRA5551 | ✗ |
| BGRA8888 | ✓ |
| BGRX5551 | ✗ |
| BGRX8888 | ✗ |
| DXT1 | ✓ |
| DXT1_ONEBITALPHA | ✗ |
| DXT3 | ✗ |
| DXT5 | ✓ |
| I8 | ✗ |
| IA88 | ✗ |
| P8 | ✗ |
| RGB565 | ✗ |
| RGB888 | ✓ |
| RGB888_BLUESCREEN | ✗ |
| RGBA16161616 | ✗ |
| RGBA16161616F | ✗ |
| RGBA8888 | ✓ |
| UV88 | ✗ |
| UVLX8888 | ✗ |
| UVWQ8888 | ✗ |
Most VTF Files are using either DXT1 or DXT5.
Note: DXT1 and DXT5 decoding algorithms were adapted from Harry Jeffery's implementation on vtf2png.