Starred repositories
Shadergraph package for stochastic texture manipulation for Unity HDRP
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Stride (formerly Xenko), a free and open-source cross-platform C# game engine.
Simple high-performance liquids simulation for Unity3d
Free inspector attributes for Unity [Custom Editor, Custom Inspector, Inspector Attributes, Attribute Extensions]
Open source mesh slicing/fracturing utility for Unity
Old ideas for Google Summer of Code (no longer relevant)
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies