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Ray marching using WebGPU & Svelte 5

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About

A ray marching implementation using WebGPU and Svelte 5, shaders written in WGSL.

👉 Online demo

Important: This application requires access to the WebGPU API. Please ensure your browser supports WebGPU.

Getting Started

Prerequisites

Run it locally

  • Clone the project.
    git clone https://github.com/Hugo-Dz/raymarching-webgpu.git
    cd raymarching-webgpu
  • Install the dependencies.
    npm install
  • Start the dev server
    npm run dev

Resources

License

MIT License Hugo Duprez

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Ray marching with Svelte 5 & WebGPU

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  • TypeScript 38.7%
  • WGSL 29.6%
  • Svelte 24.5%
  • JavaScript 5.0%
  • HTML 1.9%
  • CSS 0.3%