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NVIDIA
- Bern
- www.javiergamazo.com
Highlights
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Master programming by recreating your favorite technologies from scratch.
E-Ink Display with a Raspberry Pi and a Web Interface to customize and update the display with various plugins
TensorHue is a Python library that allows you to visualize tensors right in your console, making understanding and debugging tensor contents easier.
Central repository for Holoscan Reference Applications
Repository for "Stochastic Segmentation with Conditional Categorical Diffusion Models" (ICCV 2023)
MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.
TripleA is a turn based strategy game and board game engine, similar to Axis & Allies or Risk.
A cross-platform, safe, pure-Rust graphics API.
An unofficial preprocessor for WGSL written in Rust for WGPU.
Sample code for compute shader 101 training
A tiny software renderer implemented from scratch without the use of graphics API, used to understand how GPUs work.
FFCV: Fast Forward Computer Vision (and other ML workloads!)
Trainable, memory-efficient, and GPU-friendly PyTorch reproduction of AlphaFold 2
A highly efficient implementation of Gaussian Processes in PyTorch
Draw pretty maps from OpenStreetMap data! Built with osmnx +matplotlib + shapely
A curated list of awesome neural radiance fields papers
Open source code for AlphaFold 2.
A PyTorch re-implementation of Neural Radiance Fields
Differentiable ODE solvers with full GPU support and O(1)-memory backpropagation.
Accelerated ray tracing in Schwarzschild spacetime
Pytorch implementation for Semantic Segmentation/Scene Parsing on MIT ADE20K dataset
Flexible and powerful tensor operations for readable and reliable code (for pytorch, jax, TF and others)
A paper summary of image inpainting
[ICCV 2019] Monocular depth estimation from a single image
Pretrained Pytorch face detection (MTCNN) and facial recognition (InceptionResnet) models