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A glTF 2.0 asset loader and exporter for Objective-C and Swift.

C 207 35 Updated Oct 14, 2025

Khronos glTF Viewer for iOS

Swift 69 9 Updated Nov 14, 2023

glTF – Runtime 3D Asset Delivery

HTML 7,559 1,168 Updated Oct 13, 2025
Swift 46 7 Updated May 17, 2024

Integrate OpenCV into your project using Swift Package Manager.

Swift 132 31 Updated Jul 23, 2025

Microsoft BASIC for 6502 Microprocessor - Version 1.1

Assembly 4,243 473 Updated Sep 3, 2025

Example apps for Foundation Models Framework in iOS 26 and macOS 26

Swift 770 44 Updated Oct 27, 2025

Mixed Reality Capture app for the Apple Vision Pro

Swift 46 3 Updated Oct 2, 2024

VisionOS metal with swift refactored from FullyImmersiveMetal

Swift 33 1 Updated Oct 19, 2023

Meeting minutes and learnings from the physical space meeting.

69 3 Updated Oct 20, 2025

A cross-platform OpenXR capabilities explorer and runtime switcher with a CLI and GUI.

C++ 333 28 Updated Jun 11, 2025

glTF loader for SceneKit

Swift 309 95 Updated Feb 20, 2024

An easy-to-use XR engine for building AR and VR applications with C# and OpenXR!

C++ 1,037 130 Updated Sep 28, 2025

An implementation of Marching Cubes and volumetric data slicing.

C++ 4 1 Updated Mar 19, 2019

Proof-of-Concept LUFA Project for the Nintendo Switch. Pretends to be a HORI Pokken Pad which only prints Splatoon 2 Posts

C 691 98 Updated Aug 27, 2022

Simple C++ implementation of the (manifold) dual marching cubes algorithm from Gregory M. Nielson

C++ 178 19 Updated Aug 14, 2019

iOS PebbleKit SDK to talk to the Pebble via Bluetooth

HTML 115 49 Updated Nov 23, 2016

Tests QuickBot motors, IR sensors and wheel encoders

Python 5 4 Updated Feb 21, 2014

Convenient location for all things Edison

JavaScript 106 31 Updated Jun 5, 2015

OpenTok and Romo SDK mashup to create a remote controlled robot

Objective-C 6 2 Updated Sep 28, 2013