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v16.8.5

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fix: dont allow set of networkSceneName directly (MirrorNetworking#2100)

v16.8.4

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fix: fixing cloud scripts not pinging api (MirrorNetworking#2097)

* adding logs to api updater

* fixing cloud api

v16.8.3

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fix: Misc code smells (MirrorNetworking#2094)

* fix: code smell - condensed if statement

* fix: code smell - dont throw generic Exception

v16.8.2

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fix: register prefab error with same guid (MirrorNetworking#2092)

* tests for when newassetId is same as current

* stopping error if ids are the same

* invert if and adding comment

v16.8.1

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 fix: renaming call/invoke prefix for SyncEvent (MirrorNetworking#2089)

* renaming sync event

same reason as MirrorNetworking#2088

* removing un-used const

v16.8.0

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feat: Rigidbody example (MirrorNetworking#2076)

* adding example for NetworkRigidbody

* adding hud

* adding empty player so that scene objects spawn

* turning off debug logs

v16.7.0

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feat: Sync Events no longer need Event prefix (MirrorNetworking#2087)

Instead of doing
```cs
[SyncEvent]
public event MySyncEventDelegate EventOnly;
```

You can now do
```cs
[SyncEvent]
public event MySyncEventDelegate Only;
```

We actually tried to remove them a while ago. The way the weaver worked
back then caused an infinite recursion.

Since the Command rewrite that allows virtuals, this is no longer
a problem.  So we can drop this requirement.

Co-authored-by: Paul Pacheco <[email protected]>

v16.6.0

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feat: ClientRpc no longer need Rpc prefix (MirrorNetworking#2086)

Instead of doing
```cs
[ClientRpc]
public void RpcPepe() {}
```

You can now do
```cs
[ClientRpc]
public void Pepe() {}
```

We actually tried to remove them a while ago. The way the weaver worked
back then caused an infinite recursion.

Since the Command rewrite that allows virtuals, this is no longer
a problem.  So we can drop this requirement.

Co-authored-by: Paul Pacheco <[email protected]>

v16.5.6

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fix: not removing server if id is empty (MirrorNetworking#2078)

* logging error message

* not removing server if ID is empty

v16.5.5

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tests for struct message with empty function (MirrorNetworking#2067)