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crazyhelper edited this page Mar 23, 2016
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Welcome to the Jinput wiki!
JInput is a cross-platform Java API for the discovery and polling of input devices, ranging from the keyboard and mouse to joysticks and game pads.
The range of supported devices depends on the underlying OS. On Windows, JInput employs DirectInput, on Linux it relies on /dev/input/event* device nodes, and there's a Mac OS X version as well.
JInput first appeared in 2003, as part of a collection of open-source technologies (JOGL, JOAL, JInput) initiated by the Game Technology Group at Sun Microsystems. JInput was developed by members of the JSR 134 expert group (a group concerned with Java gaming).
To begin please read the Getting Started page.
To see code examples, please read the Code Example page.