Luapak is a command-line tool that offers complete, multi-platform (Linux, macOS, and Windows), adjustable, all-in-one (yet modular) solution for building a standalone, zero-dependencies, possibly statically linked (only on Linux) executable for (almost) any Lua program. It Just Works!
-
Resolves, builds and installs project’s Lua dependencies (declared in rockspec) from LuaRocks. Lua/C modules (aka native extensions) are built as static libraries (
.aarchive files), so they can be statically linked into resulting executable.[1] -
Resolves actually required Lua and Lua/C modules (
.luaand.afiles) using static code analysis of the project and its dependencies (recursively). -
Merges all required Lua modules into a single Lua script.
-
Minifies the Lua script (i.e. removes unnecessary characters to shrink its size) using LuaSrcDiet.
-
Compresses the Lua script using BriefLZ algorithm.
-
Embeds the Lua script into a generated C wrapper.
-
Compiles the C wrapper and links it with Lua interpreter (PUC Lua 5.1–5.3 and LuaJIT supported) and Lua/C libraries (aka native extensions) into a standalone executable.
All these steps can be run with single command luapak make <rockspec>, or separately if you need more control.
You can discover available commands and their options in section Commands.
Click here to expand…
Usage: luapak make [options] [PACKAGE...]
luapak make --help
Makes a standalone executable from Lua package(s). This is the main Luapak
command that handles entire process from installing dependencies to
compiling executable.
Arguments:
PACKAGE Lua package to build specified as <source-dir>:<rockspec>.
:<rockspec> may be omitted if the <source-dir> or
<source-dir>/rockspec(s) contains single rockspec, or multiple
rockspecs for the same package (i.e. with different version).
In the further case rockspec with the highest version is used.
<source-dir>: may be omitted if the <rockspec> is in the
project's source directory or rockspec(s) subdirectory.
If no argument is given, the current directory is used as
<source-dir>.
Options:
-s, --entry-script=FILE The entry point of your program, i.e. the main Lua script. If not
specified and the last PACKAGE defines exactly one CLI script,
then it's used.
-e, --exclude-modules=PATTERNS Module(s) to exclude from dependencies analysis and the
generated binary. PATTERNS is one or more glob patterns matching
module name in dot notation (e.g. "pl.*"). Patterns may be
delimited by comma or space. This option can be also specified
multiple times.
-g, --debug Enable debug mode, i.e. preserve line numbers, module names and
local variable names for error messages and backtraces.
-i, --include-modules=PATTERNS Extra module(s) to include in dependencies analysis and add to
the generated binary. PATTERNS has the same format as in
"--exclude-module".
--lua-impl=NAME The Lua implementation that should be used - "PUC" (default),
or "LuaJIT". This is currently used only as a hint to find the
correct library and headers when auto-detection is used
(i.e. --lua-incdir or --lua-lib is not specified).
--lua-incdir=DIR The directory that contains Lua (or LuaJIT) headers. If not
specified, luapak will look for the lua.h (and luajit.h) file
inside: Luarock's LUA_INCDIR, ./vendor/lua, ./deps/lua,
/usr/local/include, and /usr/include. If --lua-version is
specified, then it will also try subdirectories lua<version> and
lua-<version> of each of the named directories and verify that
the found lua.h (or luajit.h) is for the specified Lua
(or LuaJIT) version.
--lua-lib=FILE The library of Lua interpreter to include in the binary. If not
specified, luapak will try to find library with version
corresponding to the headers inside Luarock's LUA_LIBDIR,
./vendor/lua, ./deps/lua, /usr/local/lib, /usr/local/lib64,
/usr/lib, and /usr/lib64.
--lua-version=VERSION The version number of Lua (or LuaJIT) headers and library to try
to find (e.g. "5.3", "2.0").
-o, --output=FILE Output file name or path. Defaults to base name of the main
script with stripped .lua extension.
-C, --no-compress Disable BriefLZ compression of Lua sources.
-M, --no-minify Disable minification of Lua sources.
-t, --rocks-tree=DIR The prefix where to install required modules. Default is
".luapak" in the current directory.
-q, --quiet Be quiet, i.e. print only errors.
-v, --verbose Be verbose, i.e. print debug messages.
-h, --help Display this help message and exit.
Environment Variables:
AR Archive-maintaining program; default is "ar".
CC Command for compiling C; default is "gcc".
CMAKE Command for processing CMakeLists.txt files; default is "cmake".
CFLAGS Extra flags to give to the C compiler; default is "-Os -fPIC".
LD Command for linking object files and archive files; default is "ld".
LDFLAGS Extra flags to give to compiler when they are supposed to invoke the linker;
default on macOS is "-pagezero_size 10000 -image_base 100000000".
MAKE Command for executing Makefile; default is "make".
RANLIB Command for generating index to the contents of an archive; default is "ranlib".
STRIP Command for discarding symbols from an object file; default is "strip".
Click here to expand…
Usage: luapak analyse-deps [-a|-f|-m|-g] [options] FILE...
luapak analyse-deps --help
Analyses dependency graph of Lua module(s) using static code analysis (looks
for "require" expressions).
Arguments:
FILE The entry point(s); path(s) to Lua script(s) to analyse.
Options:
-a, --all Print all information (default).
-f, --found Print only found modules.
-m, --missing Print only missing modules.
-g, --ignored Print only excluded/ignored modules.
-e, --excludes=PATTERNS Module(s) to exclude from the dependencies analysis. PATTERNS is one
or more glob patterns matching module name in dot notation
(e.g. "pl.*"). Patterns may be delimited by comma or space. This
option can be also specified multiple times.
-n, --ignore-errors Ignore errors from dependencies resolution (like unredable or unparseable files).
-P, --no-pcalls Do not analyse pcall requires.
-W, --no-wildcards Do not expand "wildcard" requires.
-p, --pkg-path=PATH The path pattern where to search for Lua and C/Lua modules instead of
the default path.
-v, --verbose Be verbose, i.e. print debug messages.
-h, --help Display this help message and exit.
Click here to expand…
Usage: luapak build-rock [options] ROCKSPEC...
luapak build-rock --help
Builds Lua/C module as a library archive suitable for static linking
and installs it into rocks tree.
Arguments:
ROCKSPEC Path of the rockspec file to build and install.
Options:
-C, --directory=DIR Change directory before doing anything.
-i, --lua-impl=NAME The Lua implementation that should be used - "PUC" (default), or
"LuaJIT". This is currently used only as a hint to find the correct
headers when auto-detection is used (i.e. --lua-incdir unspecified).
-I, --lua-incdir=DIR The directory that contains Lua (or LuaJIT) headers. If not
specified, luapak will look for the lua.h (and luajit.h) file inside:
Luarock's LUA_INCDIR, ./vendor/lua, ./deps/lua, /usr/local/include,
and /usr/include. If --lua-version is specified, then it will also
try subdirectories lua<version> and lua-<version> of each of the
named directories and verify that the found lua.h (or luajit.h) is
for the specified Lua (or LuaJIT) version.
-l, --lua-version=VERSION The version number of Lua (or LuaJIT) headers and library to try
to find (e.g. "5.3", "2.0").
-t, --rocks-tree=DIR The prefix where to install Lua/C modules Default is ".luapak" in
the current directory.
-v, --verbose Be verbose, i.e. print debug messages.
-h, --help Display this help message and exit.
Environment Variables:
AR Archive-maintaining program; default is "ar".
CC Command for compiling C; default is "gcc".
CMAKE Command for processing CMakeLists.txt files; default is "cmake".
CFLAGS Extra flags to give to the C compiler; default is "-Os -fPIC".
LD Command for linking object files and archive files; default is "ld".
LDFLAGS Extra flags to give to compiler when they are supposed to invoke the linker;
default on macOS is "-pagezero_size 10000 -image_base 100000000".
MAKE Command for executing Makefile; default is "make".
RANLIB Command for generating index to the contents of an archive; default is "ranlib".
Click here to expand…
Usage: luapak merge [options] MODULE...
luapak merge --help
Combines multiple Lua modules into a single file. Each module is be wrapped in
a function, or string loaded by "load" (--debug), and assigned to
"package.preload" table.
Arguments:
MODULE Name and path of Lua module delimited with "="
(e.g. "luapak.utils=luapak/utils.lua") or just path of module.
Options:
-g, --debug Preserve module names and line numbers in error backtraces?
-o, --output=FILE Where to write the generated code. Use "-" for stdout. Default is "-".
-v, --verbose Be verbose, i.e. print debug messages.
-h, --help Display this help message and exit.
Click here to expand…
Usage: luapak minify [options] [FILE]
luapak minify --help
Minifies Lua source code - removes comments, unnecessary white spaces and
empty lines, shortens numbers and names of local variables.
Arguments: FILE Path of the Lua source file, or "-" for stdin. Options: -l, --keep-lno Do not affect line numbers. -n, --keep-names Do not rename local variables. -o, --output=FILE Where to write the output. Use "-" for stdout. Default is "-". -v, --verbose Be verbose, i.e. print debug messages. -h, --help Display this help message and exit.
Click here to expand…
Usage: luapak wrapper [options] FILE [MODULE_NAME...]
luapak wrapper --help
Wraps Lua script into a generated C file that can be compiled and linked with
Lua interpreter and Lua/C native extensions into a standalone executable.
Arguments: FILE The Lua file to embed into the wrapper. MODULE_NAME Name of native module to preload (e.g. "cjson"). Options: -C, --no-compress Do not compress FILE using BriefLZ algorithm. -o, --output=FILE Where to write the generated code; "-" for stdout. Default is "-". -v, --verbose Be verbose, i.e. print debug messages. -h, --help Display this help message and exit.
-
Luapak is not a transpiler from Lua to C, nor compiler to a native code. It does not save you from runtime errors in your Lua code, nor increase its performance.
Note: If you want to bootstrap development environment for running tests, read the next section.
You can install luapak using LuaRocks (the Lua package manager):
luarocks install luapakor to get the latest development version:
luarocks install --server=http://luarocks.org/dev luapak-
Clone this repository:
git clone https://github.com/jirutka/luapak.git cd luapak -
Source file
.envrcinto your shell (or manually add$(pwd)/.venv/binto yourPATH):source .envrc -
Install Lua and modules for running tests into directory
.venv:./script/bootstrap -
Start hacking!
-
Run linters:
./script/test
-
Write documentation into README.
-
Write integration tests.
-
Analyse usage of Lua standard modules and exclude unused from the binary.
This project is licensed under MIT License. For the full text of the license, see the LICENSE file.