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C++ Implementtion of Containers, CPU/GPU Allocators, Task Scheduler and other utilities
Collection of self-contained header-only libraries for C++17
revisiting a known normal transformation in computer graphics
Interactive pathtracing engine using the Vulkan API.
A collection of header only classes, permissively licensed, to provide basic useful tasks with the bare-minimum of dependencies.
Single-header dependency-free BVH construction and traversal library.
Vulkan Path Tracer. Physically based path tracer made in Vulkan with Ray Tracing Pipeline.
Extremely fast, in memory, JSON and reflection library for modern C++
A complete computer science study plan to become a software engineer.
Analyze and convert normal textures
CMake for C++ Best Practices
MySQL Shell is a new command line scriptable shell for MySQL. It supports JavaScript and Python.
Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.
💠Single-file glTF 2.0 loader and writer written in C99
A simple and easy-to-use library to enjoy videogames programming
A modern C++ BVH construction and traversal library
A small self-contained alternative to readline and libedit