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A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.
Now we have become very big, Different from the original idea. Collect premium software in various categories.
This project showcases the implementation of various multithreading techniques in Unreal Engine, focusing on efficient task management and execution.
Game Engines with Source: Learning from the best
Collects a list of all Unreal Engine cvars for your project, their help text, default value, current value, and history of overrides, and saves it to a JSON file.
A simple tool to rename Unreal Engine projects.
A native, user-mode, multi-process, graphical debugger.
Creating a simple bird simulator game to demonstrate my C++ skills as of by 2025
Bazzite makes gaming and everyday use smoother and simpler across desktop PCs, handhelds, tablets, and home theater PCs.
Tutorial for using SteamCore SteamInput Blueprints for input
Code release for "Terrain Amplification using Multi-scale Erosion"
Cross-Platform High Performance 2D/3D game engine for people like me who like to write code.
Unreal Engine plugin that colorizes content browser folders according to color schemes.
A deep dive into Unreal Engine's architecture
My understanding of Unreal Engine 5's experimental ECS plugin with a small sample project.
A demo set of programming assignments developed using Q# and Azure Quantum Development Kit
Microsoft Quantum Development Kit, including the Q# programming language, resource estimator, and Quantum Katas
A tool designed for low-level examination and modification of Unreal Engine game assets by hand.
A low-level .NET library for reading and writing Unreal Engine game assets.
GPU Raytracer from scratch in C++/CUDA
Feature samples for the Windows App SDK