- Finland
Stars
Extremely fast, in memory, JSON and reflection library for modern C++
Defold is a completely free to use game engine for development of desktop, mobile and web games.
Godot Engine – Multi-platform 2D and 3D game engine
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Simple rigid-body physics simulator powered by XPBD.
A single-header ANSI C immediate mode cross-platform GUI library
A collection of single header file libraries
📜 Game Scripting Languages benchmarked
Audio playback and capture library written in C, in a single source file.
A refreshingly simple data-driven game engine built in Rust
Open source c++ skeletal animation library and toolset
Fast and easy baked GI Lightmaps for Blender and Cycles
Novice-built game engine from the ground up (with blogs!)
Rust extension for Visual Studio 2017 with RLS support
A modern cross-platform low-level graphics library and rendering framework
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Rende…
A curated list of my favourite music DSP and audio programming resources
Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
An instanced, dedicated ThreadPool for eliminating "noisy neighbor" problems on the CLR ThreadPool