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This is a major update to both ModTheSpire and BaseMod. It introduces breaking API changes and stricter error handling, so most mods will need to be updated before they will work again.
For modders:
ModTheSpire is now stricter about some errors and some of the API has changed. There is a good chance you will have to update your mod to make it work again.
Patch Notes:
More debug print info for SpireField
Fix SpireField to work with generic types
Fix SpireField to not use duplicate objects
Fix NPE in isModLoaded
Reworked UI
Store configs in ~/Library/Preferences on Mac
Make annotationDBMap public for mods to use
Add some functionality to SpireConfig
Add extra options for LineFinder
Fix in-game mod list tooltip position on other resolutions
Allow multiple Prefix, Postfix, and Insert patches to exist in a single patch class
Use the SpirePrefixPatch, SpirePostfixPatch, and SpireInsertPatch annotations to mark methods
If using a locator, Insert must specify locator with the locator parameter of SpireInsertPatch
Allow Class types to be used in SpirePatch
No longer have to type the fully qualified class name
Allow Class types in locator Matchers
No longer have to type the fully qualified class name
Always print patch debug info on patching error
More understandable errors for some patching errors