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A multiplayer, turn based, online game where players submit exhibtion titles for randomly shown contemporary art

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cuRATE

A Cards Against Humanity-style, multiplayer, turn-based online game. Or at least, that is the vision.

This game was developed as a final project for the Spring 2022 offering of ARHI186A Perspectives in Contemporary Art at Pitzer College in Claremont, CA. It was born out of the idea that the experience of art is shaped at least in part by the audience, and the curator is only there as a guide.

Wireframes & Demo

Wireframe & Demo

Running the Game

For the game to work, the server must be running. In the cuRATE directory on the command line, run

python3 server.py

then open as many new command line windows as you would like clients (also in the cuRATE directory) and run

python3 client.py

The minimum number of players is 3. Eventually this may be hosted online somewhere, but this approach allows for local testing and development.

Implementation

This is a project developed in Python3.

Game Framework

The game itself relies on the pygame module and pygame-textinput module, which can be installed using pip3 on the command line.

pip3 install pygame pygame-textinput

Multiplayer Support

The multiplayer support relies on the websockets module, which can also be installed via `pip3' on the command line.

pip3 install asyncio websockets

For the multiplayer aspect, the game is coordinated and updated by a central server and individual players have their own clients. Game information is pickled and then transmitted via the network between server and clients.

Contributors

Kip Lim, Harvey Mudd College

Vivian Pou, Harvey Mudd College

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A multiplayer, turn based, online game where players submit exhibtion titles for randomly shown contemporary art

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