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Unofficial VRCFaceTracking module which provides eye-tracking support for PlayStation VR2, using PlayStation VR2 Toolkit.

C# 29 3 Updated Oct 15, 2025

A running-jumping-swordfighting game I made on the Apple II from 1985-89

Assembly 6,602 701 Updated Sep 27, 2024

A soundtrack editor for the Original Xbox

C# 2 Updated Jun 15, 2025

Source for the 68k.news site

PHP 98 22 Updated Oct 21, 2023

xray 2.0

C++ 14 Updated Jul 15, 2025

🎶 GML bindings to the FMOD Studio low-level API for GM:S and GMS2. Can be used in Windows, macOS, and Linux games.

C 62 18 Updated Feb 23, 2024

An interface plugin of Virtools which allows you to export some models as .obj file.

C++ 9 Updated Nov 4, 2024

Blender importer/exporter for Radical Play's .r3d model format.

Python 4 Updated Apr 23, 2025

Remembering the lovely eSheep (stray sheep) from 1995 -

C# 1,030 101 Updated Aug 8, 2025

PumpkinOS is a re-implementation of PalmOS.

C 774 20 Updated Oct 25, 2025

Experimental Desktop Environment Shell for Windows CE on Sega Dreamcast

C++ 28 2 Updated Jan 10, 2017

speed car speedcar

C# 2 Updated Jan 3, 2022

shoot gaem

C# 2 Updated Dec 13, 2020

Kernel exploit for Xbox SystemOS using CVE-2024-30088

C++ 498 35 Updated Jul 13, 2025

The water rendering and physics system used in Vertigo 2

C# 318 19 Updated Jul 9, 2024

Xash3D Engine - PSP Port

C 46 3 Updated Dec 20, 2022

Chromium fork for Windows XP/2003 and up

C++ 3,664 115 Updated Oct 19, 2025

A command line utility that converts MS V-Chat .wdb files to .x3d

Visual Basic .NET 2 Updated May 3, 2023

Discord relay for Garry's Mod server

Lua 15 6 Updated Sep 14, 2024

Glove implemented as a unity shader

HLSL 8 1 Updated Apr 18, 2021

Game input prefabs for VRChat

C# 3 Updated Jun 30, 2021

Port of Virus LQP 79 to shader code

HLSL 8 Updated Jul 11, 2022

crazy...insain,even

C# 1 Updated Mar 24, 2023

Bunch of the shaders I make for Unity

GLSL 76 17 Updated May 30, 2022

Sonic Z-Treme project for the Sega Saturn game console

Roff 63 14 Updated Jul 10, 2019

A JavaScript version of the classic Mac game by John Calhoun

JavaScript 25 8 Updated Feb 27, 2023

Emulator for the Miuchiz handheld device

C 8 1 Updated Sep 30, 2021

GameMaker Language Support in Visual Studio Code.

JavaScript 48 10 Updated Mar 10, 2023

Create Active Worlds 4.2 cache files from a propdump

Rust 2 Updated Jul 4, 2018

Utilities for dealing with the Miuchiz handheld devices over USB

Python 6 2 Updated Apr 21, 2021
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