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Destruction System with Compute Shaders and Pivot Painter in Unreal Engine 5
Accompanying project to the Unreal PCG Tutorial series: https://www.youtube.com/watch?v=BqPhdQOweqU&list=PLA03OHAaHgYpo0enf8p-2oEpja3grLOKZ
A generative world for general-purpose robotics & embodied AI learning.
Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
Transform your 3D texturing workflow with the power of generative AI, directly within Blender!
C++ Library Manager for Windows, Linux, and MacOS
🔥Unity国际版下载站,可通过直链或者Unity Hub下载例如Unity 6等Unity Editor的国际版,支持添加组件、下载国际版Unity Hub、包含长期支持版、技术支持版、测试版、预览版的Unity。
Turn CHAOS destructibles (Geometry Collection assets) into very performant GPU simulated destructible static meshes driven by Niagara particles.
Gaussian Splatting Unreal Engine Plugin: Convert primitives into 3D Gaussians
Command and Conquer: Generals - Zero Hour
[CVPR 2025 Highlight] 3DTopia-XL: High-Quality 3D PBR Asset Generation via Primitive Diffusion
Wan: Open and Advanced Large-Scale Video Generative Models
PyTorch implementation of FractalGen https://arxiv.org/abs/2502.17437
Official repo for paper "Structured 3D Latents for Scalable and Versatile 3D Generation" (CVPR'25 Spotlight).
UE5's Nanite implementation using WebGPU. Includes the meshlet LOD hierarchy, software rasterizer and billboard impostors. Culling on both per-instance and per-meshlet basis.
Demo for Practical High-Performance Rendering on Mobile Platforms (GDC 2023)
ReVanced / GmsCore
Forked from microg/GmsCoreFree implementation of Play Services
PALLAIDIUM — a generative AI movie studio, seamlessly integrated into the Blender Video Editor (VSE), enabling end-to-end production from script to screen and back.
Game Animation Sample with ALS Layering | Unreal Engine 5