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Softwareschneiderei GmbH
- Karlsruhe, Germany
- https://store.steampowered.com/app/3578190/You_Are_Circle/
- https://ltjax.itch.io
Highlights
- Pro
Stars
Tweakable CRT shader for web canvas
An image and texture viewer for tga, png, apng, exr, dds, pvr, ktx, ktx2, astc, pkm, qoi, gif, hdr, jpg, tif, ico, webp, and bmp files. Uses Dear ImGui, OpenGL, and Tacent. Useful for game devs as …
An open-source remote desktop application designed for self-hosting, as an alternative to TeamViewer.
pigpio is a C library for the Raspberry which allows control of the General Purpose Input Outputs (GPIO).
PolySharp provides generated, source-only polyfills for C# language features, to easily use all runtime-agnostic features downlevel. Add a reference, set your C# version to latest and have fun! 🚀
Modern concurrency for C++. Tasks, executors, timers and C++20 coroutines to rule them all
A runtime environment for Steam applications
Node based GUI for The Composers Desktop Project
Small C based KTX texture loader (inspired by syoyo tiny libraries)
A GitHub Action to install and configure the Conan package manager in your workflow
most-basic-simplest thing I could imagine for the ubercool students at DHBW
A C++20 library for fast serialization, deserialization and validation using reflection. Supports JSON, Avro, BSON, Cap'n Proto, CBOR, CSV, flexbuffers, msgpack, parquet, TOML, UBJSON, XML, YAML / …
Polygon Clipping, Offsetting & Triangulation in C++, C# and Delphi
A fast and lightweight 2D game physics library.
A OpenSource Updated fork of https://github.com/xceedsoftware/wpftoolkit
mimalloc is a compact general purpose allocator with excellent performance.
A collaborative note taking, wiki and documentation platform that scales. Built with Django and React.
Dagor Engine and Tools source code from Gaijin Games KFT
Audio playback and capture library written in C, in a single source file.
SizeBench is a binary size investigation tool for Windows
Lean library to observe file changes in a specific directory path.
API abstraction layer for 3D graphics, UI and sound. Written in C++17 with Vulkan, DX12 and Metal support.
Use Metal's C++ interface to draw a triangle in a SDL window