Stars
Examples and guides for using the Gemini API
MirageXR is a reference implementation of an XR training system. MirageXR enables experts and learners to share experience via XR and wearables using ghost tracks, realtime feedback, and anchored i…
Tool for generating various glTF assets for importer validation
Mugen87 / three.js
Forked from mrdoob/three.jsJavaScript 3D library.
dmarcos / aframe-editor
Forked from aframevr/aframe-inspector(work in progress) An editor for A-Frame scenes
dmarcos / webxr-polyfill
Forked from mozilla/webxr-polyfillExample code for building augmented reality (AR) and virtual reality (VR) applications using WebXR.
dmarcos / three.js
Forked from mrdoob/three.jsJavaScript 3D library.
Compilation of 3D effects made with A-Frame
dmarcos / spark
Forked from sparkjsdev/spark✨ An advanced 3D Gaussian Splatting renderer for THREE.js
dmarcos / aframe
Forked from aframevr/aframeBuilding Blocks for the VR Web
GLTFLoader plugins for loading Meta Avatars in Three.js projects
🌕🏄🏿 Surf the musical road among the stars. Side project built by two people in a few months to demonstrate WebXR.
glTF 2.0 SDK for JavaScript and TypeScript, on Web and Node.js.
本文原文由知名 Hacker Eric S. Raymond 所撰寫,教你如何正確的提出技術問題並獲得你滿意的答案。
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