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Hi 👋, thank you for your PR!

We've run benchmarks in an emulated environment. Here are the results:

ARM Emulated 32b - lv_conf_perf32b

Scene Name Avg CPU (%) Avg FPS Avg Time (ms) Render Time (ms) Flush Time (ms)
All scenes avg. 28 37 7 7 0
Detailed Results Per Scene
Scene Name Avg CPU (%) Avg FPS Avg Time (ms) Render Time (ms) Flush Time (ms)
Empty screen 11 33 0 0 0
Moving wallpaper 2 33 1 1 0
Single rectangle 0 50 0 0 0
Multiple rectangles 0 33 0 0 0
Multiple RGB images 0 39 0 0 0
Multiple ARGB images 9 42 2 2 0
Rotated ARGB images 56 44 15 15 0
Multiple labels 6 35 0 0 0
Screen sized text 97 47 20 20 0
Multiple arcs 32 33 7 7 0
Containers 4 36 (-1) 0 0 0
Containers with overlay 88 21 44 44 0
Containers with opa 16 37 1 1 0
Containers with opa_layer 17 34 5 5 0
Containers with scrolling 45 46 (+1) 12 12 0
Widgets demo 70 40 (+1) 16 16 0
All scenes avg. 28 37 7 7 0

ARM Emulated 64b - lv_conf_perf64b

Scene Name Avg CPU (%) Avg FPS Avg Time (ms) Render Time (ms) Flush Time (ms)
All scenes avg. 25 (+1) 37 6 6 0
Detailed Results Per Scene
Scene Name Avg CPU (%) Avg FPS Avg Time (ms) Render Time (ms) Flush Time (ms)
Empty screen 11 33 0 0 0
Moving wallpaper 1 33 0 0 0
Single rectangle 0 50 0 0 0
Multiple rectangles 0 35 0 0 0
Multiple RGB images 0 39 0 0 0
Multiple ARGB images 10 (+4) 40 (-2) 0 0 0
Rotated ARGB images 31 (+2) 33 (-1) 9 9 0
Multiple labels 2 (+1) 35 (+2) 0 0 0
Screen sized text 84 (+3) 46 18 18 0
Multiple arcs 32 33 7 (+1) 7 (+1) 0
Containers 1 37 0 0 0
Containers with overlay 99 (+2) 22 41 41 0
Containers with opa 15 (-1) 37 1 (+1) 1 (+1) 0
Containers with opa_layer 6 (-3) 37 1 (-1) 1 (-1) 0
Containers with scrolling 46 (-2) 47 11 (-1) 11 (-1) 0
Widgets demo 67 40 15 15 0
All scenes avg. 25 (+1) 37 6 6 0

Disclaimer: These benchmarks were run in an emulated environment using QEMU with instruction counting mode.
The timing values represent relative performance metrics within this specific virtualized setup and should
not be interpreted as absolute real-world performance measurements. Values are deterministic and useful for
comparing different LVGL features and configurations, but may not correlate directly with performance on
physical hardware. The measurements are intended for comparative analysis only.


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