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Implementation of the Classic 2D arcade game Pac-Man in Unity.

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Wakaman - A Pac-Man Implementation

Wakaman is a Pac-Man implementation done in Unity by Leonardo Tagliaro.

Description

This is my take on 80's arcade classic Pac-Man done in Unity. It was a project done for a job interview. Unfortunately I didn't pass, but the project still contains some interesting ideas and solutions to some issues I faced.

Key features

  • Animator-based State Machine for the AI;
  • Observer pattern for Audio and Game Events;
  • A* Pathfinding for the Ghosts - better than the original algorithm!

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Implementation of the Classic 2D arcade game Pac-Man in Unity.

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