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Decompiled source code for the PC version of Ultima IV - Quest Of The Avatar
Code Examples for the book Making Games For The Commodore 64 In Assembly Language
Fenyx4 / ultima4
Forked from jtauber/ultima4code for exploring Ultima IV data files
Engine recreation for Ultima Underworld and Ultima Underworld 2 using the Godot Engine
Discontinued; continued in MegePET. Wrapper for the PET MiSTer core, to make a PET for the MEGA-65.
Pseudo-3D game engine and tools to create games in BASIC65 on the Mega65 computer
My Turn Based Game Engine U4-U6 style with some U7 in there
TeaRex73 / xu4-deutsch
Forked from xu4-engine/u4xu4 "Ultima IV Recreated" in German
A good looking terminal emulator which mimics the old cathode display...
Source Code for Java Game Development with LibGDX by Lee Stemkoski
TDungeon is a small adventure game that runs in the Typescript type system
Desktop/Android/HTML5/iOS Java game development framework
Attempt to replicate the visuals of late 80s / early 90s flight simulators
A mostly true to the original Ultima 5 remake in C# using the original U5 data files.
Minima is an homage to the 8-bit Ultima games (especially Ultima II - Ultima V) written in the PICO-8 environment.
Create cross-platform classic RPGs in 2D and 3D with powerful built-in world editing tools.
An interactive fiction programming framework
Tasty TADS 3 recipes for solving common and uncommon problems.
A library for the Tads3 programming language that creates an in-game graphical map from a tads3 objects and outputs it in either ascii, svg, graphviz dot or html.
A cross-platform, multimedia interpreter for TADS adventure games.
ZEsarUX - ZX Second-Emulator And Released for UniX
A Finder extension for changing folder colors