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@Frotty Frotty commented Jan 4, 2025

Replaces all uses of .expand().fill() and variations by the appropriate .grow(), which is the preferred shorthand.

@NathanSweet NathanSweet merged commit 7bfcd98 into libgdx:master Jan 5, 2025
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wheelergames pushed a commit to wheelergames/libgdx that referenced this pull request Oct 6, 2025
* replace uses of expand&fill with grow

* fix mistake

* fix mistake libgdx#2
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2 participants