Tags: linyola/Mirror
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feat: updating to SimpleWebTransport v1.3 (MirrorNetworking#3099) - Allowing max message size to be increase to int32.max - fixing minor bugs (see change log)
fix: Match & Team Int Mgmt OnCheckObserver (MirrorNetworking#3089)
breaking: Use NetworkConnectionToClient (MirrorNetworking#3088) * fix: Use NetworkConnectionToClient * Revert change to MatchInterestManagement * Revert change to Basic Example scene * Revert change to Basic Example Player prefab * Interest Management too * Updated MultipleMatches example * Updated RoomManager and Room example
breaking: NetworkConnection cleanup (MirrorNetworking#3086) * breaking: NetworkManager: use strong typed OnConnect/OnDisconnect events * breaking: NetworkConnection server code moved to NetworkConnectionToClient (it shouldn't be in base class, otherwise it would be in client code's NetworkConnectionToServer as well) * InterestManagement.OnCheckObserver: use NetworkConnectionToClient
fix(SWT): fixing jslib for Unity2021 (MirrorNetworking#3084) replacing `Pointer_stringify` with `UTF8ToString`, This still works in 2019.4 as well. fixes "Runtime is not defined" unity bug. Unity does not auto link Runtime in 2021, this is a bug, checking if it is undefined then creating it fixes the issue, and will continue you work after unity fixes the bug. Note: `Module['dynCall_vi']` fix does not work here because it throws an exception after each call. original commits: James-Frowen/SimpleWebTransport@2f5a74b James-Frowen/SimpleWebTransport@945b50d fixes: MirrorNetworking#3012
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