Stars
A simple godot 4.2 plugin that adds shader based "post processing"
A community contributed game system for Pathfinder Second Edition.
Artwork and artwork license information from Dungeon Crawl Stone Soup
greysondn / easy-but-not-infallible-way-to-protect-steam-games
Forked from aikoncwd/easy-but-not-infallible-way-to-protect-steam-gamesA rapid / easy way to add some layer of protection to Godot+Steam games
Define Kubernetes native apps and abstractions using object-oriented programming
Provides network connectivity to WSL 2 when blocked by VPN
My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.
An attempt to make Unreal Engine 4 projects more consistent
Unreal Engine C++ Shooter Series Project
FastAPI framework, high performance, easy to learn, fast to code, ready for production
Mastering Ethereum: 2nd Edition, by Andreas M. Antonopoulos, Gavin Wood, Carlo Parisi, Alessandro Mazza, Niccolò Pozzolini
Mastering Bitcoin 3rd Edition - Programming the Open Blockchain
Fake server, Consumer Driven Contracts and help with testing performance from one configuration file with zero system dependencies and no coding whatsoever
Blades In The Dark game system for FoundryVTT
Adding 5e Homebrewery markdown formatting to Visual Studio Code's markdown preview
Create authentic looking D&D homebrews using only markdown
A complete study plan to become a Site Reliability Engineer.
Code from the Kubernetes in Action book
A CLI that utilizes Okta IdP via SAML to acquire temporary AWS credentials
Secure and fast microVMs for serverless computing.