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About me

I am a game dev software engineer with over 20 years of experience writing code.

I don't have a huge amount of spare time to work on personal projects, but here are some are the bigger ones:

Project Description
๐ŸŽฎ WebNES
(Live Demo)
My NES emulator for the browser written in Javascript. It was originally started over 10 years ago in 2013, and was one of the first retro emulators to use WebGL. Originally ported from my C++ NES emulator
๐ŸŽฎ Nesulator
(Download link)
My original C++ NES emulator
๐Ÿ”ง Atlasbuilder-rust
(Download link)
Texture atlas (spritesheet) builder. Takes numerous smaller images and tiles them efficiently into a power-of-two size texture, and outputs a customisable text file containing meta information
๐Ÿ”ง Atlasbuilder
(Download link)
My original C++ atlasbuilder using libvips for image processing. The Rust port is a lot more feature-complete and should be preferred to this one
๐Ÿ”ง Texturebuilder Atlasbuilder in C#, with XML output (original project)
๐ŸŽฎ Tetris-Pixi Simple Tetris clone written in Javascript and Pixi.js
๐ŸŽฎ My Oxygen Not Included Mods Written in C#, a couple of mods for the Klei game Oxygen Not Included
๐Ÿ”ง Flavio Javascript package management tool
๐Ÿ”ง TorrentdotNET A multithreaded BitTorrent client written in C#
๐ŸŽฎ RayTracer A software raytracer renderer written in C++ and SDL

Thanks for looking!

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