Thanks to visit codestin.com
Credit goes to github.com

Skip to content

Tags: pihdastudios/godot-d

Tags

v0.1.8

Toggle v0.1.8's commit message
Bugfix release

v0.1.7

Toggle v0.1.7's commit message
Maintenance and general cleaning release

v0.1.6

Toggle v0.1.6's commit message
Pregenerate utility release

v0.1.5

Toggle v0.1.5's commit message
Re-release of v0.1.4 on the correct branch with class bindings

v0.1.3

Toggle v0.1.3's commit message
Update to Godot v3.1.1

v0.1.2

Toggle v0.1.2's commit message
Update bindings

Forgot to do this for v0.1.0.

v0.1.1

Toggle v0.1.1's commit message
Bugfix release

v0.1.0

Toggle v0.1.0's commit message
Feature release

- NativeScripts now use the fully qualified name to refer to D classes
- D strings are no longer accepted by Godot functions. Godot string literals `gs!"Some text"` can be used instead
- LDC on Android/Termux can compile Godot-D projects now

v0.0.7

Toggle v0.0.7's commit message
Bugfix release

v0.0.6

Toggle v0.0.6's commit message
Bugfixes and custom signals