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MHWilds: Completely patch out memory scanning code
MHWilds: Additional workarounds
(#1135) Lua: Fix sdk.set_native_field not functioning at all
Ultrawide: Fix fade-to-black bugs
VM: Fix DD2 update crash (fallback scan for invoke table)
Lua: Add support for setting fields with ValueType
Dragons Dogma 2: Fix proxy DLLs causing crashes (REF, ReShade, etc...)
GamePass (RE2): Enigma workaround + fixes for new build
SDK: Speculative fix for broken create_userdata in RE4
Ultrawide: Forgot to protect FOV map