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updated Farseer nuspec with new tag reference
Group transform true by default (#390) It fixed a weird bug i had (padding was ignored in some cases) And looks like it is set to true by default in libGDX too: https://github.com/libgdx/libgdx/blob/master/gdx/src/com/badlogic/gdx/scenes/scene2d/Group.java#L42
shader compiler
added async loading of scenes for transitions