This is a bunch of wiki-related notes related to Bloons Wiki and coding for it. It is quite messy, but it's a nice workspace to look at some code-related magic for the sake of Bloons sciences.
- README.md
- Obviously the readme file. Read the file to understand the contents. Simple as that?
- beginstuff
- I don't know... possibly just the beginning of creating this repository?
- beastpower.py
- Python file for gridding the Beast Handler table data in terms of beast power.
- beastmergetable.py
- Python file for grdding up merge efficiency values for the Beast Handler.
- dreadbloonresistance.py
- Python file for testing out Dreadbloon resistance suggestion stuff
- gridbeasthander.py
- Python file for gridding the Beast Handler table data smoothly
- list_of_errored_apopalypse_seeds_by_jessiepatch
- This is a copy of Jessie Patch's error seed information. They DMed me "broken seeds" and sent me this big list of errored seeds that crashed. Sorted in numerical order.
- More quotes by Jessie Patch:
- There seems to be up to 529 total according to them.
- Any round can crash
- also, for the other rounds, it's simply those seeds - (round - 1)
- since the round # and initial seed are added together
- even round 200 can crash
- even though there's only one possible combination there, lol
- So basically, if one round breaks, all the other ones are broken too
- merchtable.py
- A table for the Merchandise article for Makeship merchandise
- paragoncostsac lead.py
- Paragon cost sacrifices portion for the leading section of Paragon articles. Probably could expand it to other applyifications like the table and infobox stuff, but idk
- t5stuff.py
- A copy-paste effort to allow easy renaming of bits of code for semi-automated purposes
- wikiversionhistories.py
- Copy-paste for the creation of Balance Change subpages for BTD6 balance change stuff