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SUSTech
- Shen Zhen
- https://qingwei-wang.github.io
Starred repositories
Open-Source Dual-Arm Mobile Robot with Motorized Lift
StarVLA: A Lego-like Codebase for Vision-Language-Action Model Developing
Official implementation of the paper: "ActiveVLN: Towards Active Exploration via Multi-Turn RL in Vision-and-Language Navigation"
A collection of awesome video generation studies.
Python inverse kinematics using Pinocchio and QP solvers
A human-scale robotic arm compatible with Lerobot, based on SO100
Representation Learning and Representation Fusion for computer vision, semantic scene understanding, and robotics.
Open-sourced code for "HOMIE: Humanoid Loco-Manipulation with Isomorphic Exoskeleton Cockpit".
MxIris-LyricsX-Project / LyricsX
Forked from ddddxxx/LyricsX🎶 Ultimate lyrics app for macOS.
Best Spotify & Apple Music Lyrics experience for macOS (spiritual successor to LyricsX)
The official Pytorch implementation of paper "FedSoup: Improving Generalization and Personalization in Federated Learning via Selective Model Interpolation" accepted by MICCAI 2023
The official implementation of paper "Can Textual Gradient Work in Federated Learning?" accepted at ICLR 2025
Agent Laboratory is an end-to-end autonomous research workflow meant to assist you as the human researcher toward implementing your research ideas
A project page template for academic papers. Demo at https://eliahuhorwitz.github.io/Academic-project-page-template/
A generative world for general-purpose robotics & embodied AI learning.
(ImageNet pretrained models) The official pytorch implemention of the TPAMI paper "Res2Net: A New Multi-scale Backbone Architecture"
Tactile Sensing • Simulation • Representation • Manipulation • RL/IL/VLA • Open Source
[Embodied-AI-Survey-2025] Paper List and Resource Repository for Embodied AI
3D Bounding Box Annotation Tool (3D-BAT) Point cloud and Image Labeling
[ICLR 2025] Point-SAM: Promptable 3D Segmentation Model for Point Clouds
Depth-Aware Concealed Crop Detection in Dense Agricultural Scenes, CVPR 2024
Official code for the paper "LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenes".