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h3r2tic / kajiya
Forked from EmbarkStudios/kajiya💡 Experimental real-time global illumination renderer 🦀
Contains resources curated by the GraphicsProgramming discord. This includes articles, tutorials, and more.
Utility libraries for Vulkan developers
LSP implementation using universal-ctags as backend
HLSL/GLSL library for debugging shaders
ATProto Feed Generator Starter Kit
A binary optimization/specialization library supporting multiple rewriters
An awesome list for niri related projects [Maintainer - @Vortriz]
obs-cmd is a OBS Command Line interface for obs-websocket v5 the current obs-studio implementation. It is useful on Wayland Linux or to control OBS via terminal
A command-line Pomodoro tracker which uses the Open Pomodoro Format
🐜 single header process launching solution for C and C++
Make cw consistent with dw, yw, et al
Wave Function Collapse library in C, plus a command-line tool
TIC-80 is a fantasy computer for making, playing and sharing tiny games.
A Remake / Celebration of the original 'Super Mario Bros.' games. Features new levels, custom modes, new characters, alongside a full level editor / custom level system!
Command & Conquer: Remastered Collection
A puzzle-platforming game for the SEGA Mega Drive and Genesis, in 68000 assembly
A mod for Factorio. Allows you to plan out your production in detail.
UZDoom is a feature centric port for all Doom engine games, based on GZDoom, adding an advanced renderer and powerful scripting capabilities
Intel Open Source Graphics Programmer Reference Manual (PRM)
Cross-platform port of Arx Fatalis, a first-person role-playing game
The frequency-perfect synthesizer for a PC-speaker