- Reno, NV
- in/robert-bigelow-jr
Highlights
- Pro
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prompt-manager Public
A Deno app for managing versioned prompts, created in collaboration with Claude Code
TypeScript MIT License UpdatedJul 6, 2025 -
shhh Public
Code for playing with discrete combinatorial structures.
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game-of-life Public
Conway's Game of Life, implemented in the Bevy engine.
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Buffy Public
Buffer pool that uses ArraySegments backed by a single byte array.
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gk-boids Public
Boids implemented with GamePlayKit behaviors and SpriteKit
Swift UpdatedJan 11, 2021 -
FGED.Mathematics Public
Math library based on Eric Lengyel's Foundations of Game Engine Development: Volume 1.
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pgm Public
Swift code for working with probabilistic graphical models.
Swift MIT License UpdatedMay 7, 2020 -
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flatbuffers Public
Forked from google/flatbuffersMemory Efficient Serialization Library
C++ Apache License 2.0 UpdatedDec 31, 2018 -
Markov Public
Reinforcement learning with Markov Decision Processes
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wert Public
The ray tracer featured in Pete Shirley's "Ray Tracing in a Weekend", written in Swift.