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Releases: rgrams/rendercam

Rendercam v1.0.3

27 Nov 01:32
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A tiny update thanks to aglitchman - Rendercam now respects the clear color settings in your game.project file.

Rendercam v1.0.2

25 Sep 16:19

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All credit goes to BillMess for this update!

A couple updates to the transform functions, screen_to_world_2d, screen_to_world_ray, and world_to_screen:

  • Add an optional 'raw' argument to have the function return separate x, y, and z coordinates instead of a vector (or vectors).
  • Tweaked the code so it doesn't create unnecessary new vectors on every call.

Rendercam v1.0.1

06 Feb 14:52

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Updated render script.

  • Remove deprecated render.draw_debug2d()
  • Set stencil mask.
  • Fix tabs vs. spaces battle.
  • Rearrange things a bit and remove some unnecessary state changes.

Based on the latest built-in render script and the model rendering
script in the render manual.

Release v1.0

05 Jan 21:42

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Update v1.0 release tag