Releases: rgrams/rendercam
Releases · rgrams/rendercam
Rendercam v1.0.3
Rendercam v1.0.2
All credit goes to BillMess for this update!
A couple updates to the transform functions, screen_to_world_2d, screen_to_world_ray, and world_to_screen:
- Add an optional
'raw'argument to have the function return separate x, y, and z coordinates instead of a vector (or vectors). - Tweaked the code so it doesn't create unnecessary new vectors on every call.
Rendercam v1.0.1
Updated render script.
- Remove deprecated
render.draw_debug2d() - Set stencil mask.
- Fix tabs vs. spaces battle.
- Rearrange things a bit and remove some unnecessary state changes.
Based on the latest built-in render script and the model rendering
script in the render manual.
Release v1.0
Update v1.0 release tag