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HTML 48 9 Updated Apr 10, 2016

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.

C++ 8,878 599 Updated Dec 15, 2025

Fast C++ logging library.

C++ 27,924 4,990 Updated Dec 15, 2025
C++ 33 2 Updated May 23, 2022

Automatic quad remeshing tool

C++ 1,172 94 Updated Feb 4, 2022

OpenVDB - Sparse volume data structure and tools

C++ 3,136 726 Updated Nov 30, 2025
C++ 307 40 Updated Sep 13, 2020

Fluid simulation engine for computer graphics applications

C++ 2,055 280 Updated Dec 24, 2023

Development repository for OpenVDB AX: a JIT expression language for VDB

C++ 69 9 Updated Jan 18, 2021

A C++ library to compute neighborhood information for point clouds within a fixed radius. Suitable for many applications, e.g. neighborhood search for SPH fluid simulations.

C++ 170 38 Updated Sep 11, 2025

SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.

C++ 1,779 316 Updated Nov 28, 2025

source code for PPPM summation

HTML 23 6 Updated May 3, 2015

2D physics engine for games

C++ 4,875 649 Updated Apr 26, 2023