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Unity Packages

21 repositories

A Memory Profiler, Debugger and Analyzer for Unity 2019.3 and newer.

C# 1,187 154 Updated Nov 21, 2024

Attention! This repository is out-of-date and unsupported, please use the built-in package instead! Project Auditor is a static analysis tool for Unity Projects.

C# 946 76 Updated Apr 3, 2025

Editor script which implements an inspector for the BuildReport class

C# 383 55 Updated Sep 2, 2025

Provides an efficient allocation free async/await integration for Unity.

C# 10,295 959 Updated Oct 1, 2025

Weaver is a code weaving framework built right into Unity Engine. Based heavily off of Fody.

C# 152 16 Updated Aug 8, 2023

Selectively deep profile single methods while your game is running in Unity's Profiler 🔬

C# 151 12 Updated Oct 26, 2025

Structure of arrays source generator to make CPU Cache and SIMD friendly data structure for high-performance code in .NET and Unity.

C# 320 13 Updated Nov 25, 2025

A component for giving Game Objects a GUID and a class to create references to objects in any Scene by GUID

C# 657 72 Updated Jul 2, 2022

Unity Standard Asset Controllers

C# 628 163 Updated Oct 23, 2025

The unity gaming services (UGS) CLI is a unified command line interface tool for gaming services.

C# 42 11 Updated Jul 28, 2025

The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.

C# 2,656 225 Updated Dec 2, 2025

Find usages of the selected asset(s) and/or Object(s) in your Unity project, i.e. list the objects that refer to them

C# 1,962 125 Updated Dec 10, 2025

This technique is designed to instance Characters(SkinnedMeshRender).

C# 1,768 310 Updated Mar 6, 2024

Automatic LOD generation + scene optimization

C# 2,025 224 Updated Feb 29, 2024

Runtime Inspector and Hierarchy solution for Unity for debugging and runtime editing purposes

C# 2,041 146 Updated May 30, 2025

The library that read Unity profiler binary log directly

C# 167 33 Updated Mar 29, 2024

Source code for the Unity UI system.

C# 1,462 314 Updated Dec 20, 2025

Experimental tools and libraries for reading and analyzing Unity data files.

C# 729 62 Updated Dec 20, 2025

Minimal dependency injection framework for Unity

C# 1,419 98 Updated Nov 3, 2025

Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.

C# 726 50 Updated Nov 27, 2025

Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results

C# 2,077 145 Updated Aug 10, 2025