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This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.

C# 2,228 415 Updated Oct 23, 2025

Source only package that exposes newer APIs, .net features, and C# features to older runtimes.

C# 415 37 Updated Dec 19, 2025

Repo for code that I can easily reuse across multiple Unity projects.

C# 151 20 Updated Nov 27, 2022

Hot Reload implementation for Unity. Iterate on code insanely fast without breaking play session. Supports any editor. 1. Play 2. Make change 3. See results

C# 2,076 145 Updated Aug 10, 2025

Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.

C# 724 49 Updated Nov 27, 2025

A little quick-start project template for C++ projects which utilise a Core/App project architecture

Lua 610 137 Updated May 31, 2024
C++ 1,669 182 Updated Dec 16, 2025

Minimal dependency injection framework for Unity

C# 1,413 98 Updated Nov 3, 2025

Experimental tools and libraries for reading and analyzing Unity data files.

C# 728 62 Updated Dec 20, 2025

Sample code for my YouTube series.

C++ 668 107 Updated Oct 30, 2017

Source code for the Unity UI system.

C# 1,461 313 Updated Dec 13, 2025

The library that read Unity profiler binary log directly

C# 167 33 Updated Mar 29, 2024

Elias Daler's Bikeshed Renderer (Vulkan renderer/game engine)

C++ 580 26 Updated Dec 10, 2024

Runtime Inspector and Hierarchy solution for Unity for debugging and runtime editing purposes

C# 2,039 146 Updated May 30, 2025

Extension Methods and Utils for Unity Game Dev

C# 706 77 Updated Nov 2, 2025

Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.

C# 1,919 140 Updated Oct 26, 2025

Automatic LOD generation + scene optimization

C# 2,023 224 Updated Feb 29, 2024

Unreal Slate Style Browser

C++ 152 15 Updated Nov 13, 2025

This technique is designed to instance Characters(SkinnedMeshRender).

C# 1,767 310 Updated Mar 6, 2024

High performance observable collections and synchronized views, for WPF, Blazor, Unity.

C# 860 57 Updated Oct 1, 2025

Find usages of the selected asset(s) and/or Object(s) in your Unity project, i.e. list the objects that refer to them

C# 1,957 125 Updated Dec 10, 2025

Plugin.Maui.Audio provides the ability to play audio inside a .NET MAUI application

C# 328 60 Updated Nov 4, 2025

Run C# scripts from the .NET CLI.

C# 2,961 178 Updated Nov 20, 2025

The new future of dotnet/reactive and UniRx.

C# 3,466 146 Updated Oct 1, 2025

Example project for Unity 2020.1 Mesh API improvements

C# 756 52 Updated Mar 8, 2023

Interactive Geometric Algebra Tutorial

TypeScript 5 1 Updated Jul 15, 2023

P(R*_{3, 0, 1}) specialized SIMD Geometric Algebra Library

C++ 786 57 Updated Aug 2, 2024

⚛️ Tiny modular pieces utilizing the power of Scriptable Objects

C# 1,353 131 Updated Dec 10, 2025

ECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices

C# 718 134 Updated Dec 19, 2025
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