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Prediction-Encoded Pixels - a tiny yet powerful single-header pixel art compression method that focuses on size

C 337 10 Updated Sep 13, 2025

Source code for the paper "Lipschitz Pruning: Hierarchical Simplification of Primitive-Based SDFs"

C 19 1 Updated Aug 5, 2025

Glaiel Object Notation, "json without the crap" meant for easily edited structured data

C++ 83 4 Updated Apr 3, 2024

A detour through the Linux dynamic linker

C 220 7 Updated Jul 13, 2025

High performance UI layout library in C.

C 15,796 609 Updated Oct 23, 2025

DebugView++, collects, views, filters your application logs, and highlights information that is important to you!

C++ 1,162 164 Updated Jul 30, 2025

A nearly complete collection of prefix sum algorithms implemented in CUDA, D3D12, Unity and WGPU. Theoretically portable to all wave/warp/subgroup sizes.

C++ 269 10 Updated Jan 29, 2025

State of the art sorting and segmented sorting, including OneSweep. Implemented in CUDA, D3D12, and Unity style compute shaders. Theoretically portable to all wave/warp/subgroup sizes.

Cuda 389 21 Updated Dec 14, 2024

FinalBurn Neo - We are Team FBNeo.

C++ 1,184 412 Updated Oct 26, 2025

Scrape posts, threads from forums, news aggregators, mail archives, export to JSONL, mailbox, WARC

Python 102 5 Updated Jun 27, 2024

Command-line program to download image galleries and collections from several image hosting sites

Python 15,632 1,233 Updated Oct 25, 2025

Bash's powerful command line editing in cmd.exe

C++ 4,656 182 Updated Oct 22, 2025

A simple, fast and user-friendly alternative to 'find'

Rust 40,245 935 Updated Oct 26, 2025

A WebGPU implementation of Position Based MPM (PB-MPM), presented at SIGGRAPH 2024.

JavaScript 220 16 Updated Oct 17, 2024
C 37 1 Updated Oct 6, 2024

Portable VS Build Tools installer

C 854 39 Updated Feb 24, 2025

Unofficial repo for Frank D. Luna's "Introduction to 3D Game Programming with DirectX 12".

C++ 200 62 Updated Aug 25, 2024

Math library using HLSL syntax with multiplatform SIMD support

C++ 972 61 Updated Oct 18, 2025

A Basic App in SDL2, Lua 5.3 and CMake

CMake 16 1 Updated Sep 7, 2020

A 2D implementation of Radiance Cascades by Alexander Sannikov.

Yacc 62 1 Updated May 3, 2024

A GDB frontend for Linux.

Objective-C 2,706 82 Updated Oct 5, 2025

Cross-platform, super tiny C99 implementation of a system tray icon with a popup menu.

C 552 94 Updated Jan 16, 2024

GPU Reshape (GRS) is an API & vendor agnostic instrumentation framework, with instruction level validation.

C++ 449 18 Updated Oct 23, 2025

A native, user-mode, multi-process, graphical debugger.

C 6,134 261 Updated Oct 25, 2025

GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.

C++ 1,768 431 Updated May 14, 2020

GPU Trace Visualizer

C++ 872 96 Updated Oct 15, 2025

Dangerous Threads Crew

C++ 192 3 Updated Nov 19, 2021

Source code for the https://computerenhance.com programming series

C++ 860 199 Updated Oct 23, 2025

Open Source RTS game made in Godot 4

GDScript 893 130 Updated Jan 7, 2025

Simulates a monitor (vsyncs and timing) so you can test various game loop timings to see how many missed or double frames your timing control method has

C++ 89 8 Updated Mar 4, 2019
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