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sagidev/README.md

๐Ÿ‘‹ Hi, Iโ€™m sagidev, a C++/C# developer

  • ๐Ÿ‘€ Reverse engineering enjoyer and Software Developer.
  • โšก Creator of opensource League of Legends pixelbased orbwalking software spinjitzuu-public
  • ๐Ÿ’ช Creator of open-source LUA Scripting Platform
  • ๐Ÿš€ Creator of paid League of Legends RPM memory scanning platform spinjitzuu.lol
  • ๐Ÿฑโ€๐Ÿ‘ค Creator of private League of Legends external software - spinjitzuu reborn
  • ๐ŸŽฎ Learning GameDev for a year+
  • ๐Ÿ‘จโ€๐Ÿ’ป Skills: C++/C#/Lua/Python/GDScript

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  1. LUA_Scripting_Platform LUA_Scripting_Platform Public

    LUA_Scripting_Platform is an advanced engineering project that reimagines Lua's capabilities through a custom framework designed for high-performance game integration

    C++ 1

  2. MacroEngine MacroEngine Public

    Pixel-based Macro Solution is a C# application built with Windows Forms, designed for recording and playing macros with a pixel-search feature.

    C#

  3. AramGenerator AramGenerator Public

    A simple Windows Forms application built with C# (.NET) to help organize custom League of Legends ARAM (All Random All Mid) games. It allows you to add players, shuffle them into two balanced teamsโ€ฆ

    C#

  4. spinjitzuu-public spinjitzuu-public Public

    The old code of advanced League of Legends helping tool based on pixel scanning and reading api to achieve advanced in-game calculations.

    C# 41 3