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  • A powerful rendering engine for AntV implemented with Canvas2D / SVG / WebGL / WebGPU.

✨ Features

  • Powerful and scalable rendering capability with built-in basic Graphics.
  • Excellent rendering performance and supports visualization scenarios with large amounts of data.
  • Complete simulation of browser DOM events, and no difference from native events.
  • Smooth animation implementation and rich configuration interfaces.
  • While providing Canvas and SVG version of implementation, and both of API basic consistent.

📦 Install

# Install Core
$ npm install @antv/g@next --save
# Canvas Renderer
$ npm install @antv/g-canvas@next --save
# SVG Renderer
$ npm install @antv/g-svg@next --save
# WebGL Renderer
$ npm install @antv/g-webgl@next --save

🔨 Usage

<div id="container"></div>
import { Circle, Canvas } from '@antv/g';
import { Renderer as CanvasRenderer } from '@antv/g-canvas';
// or
// import { Renderer as WebGLRenderer } from '@antv/g-webgl';
// import { Renderer as SVGRenderer } from '@antv/g-svg';

// create a canvas
const canvas = new Canvas({
    container: 'container',
    width: 500,
    height: 500,
    renderer: new CanvasRenderer(), // select a renderer
});

// create a circle
const circle = new Circle({
    style: {
        x: 100,
        y: 100,
        r: 50,
        fill: 'red',
        stroke: 'blue',
        lineWidth: 5,
    },
});

// append to canvas
canvas.appendChild(circle);

⌨️ Development

Start previewing site:

$ git clone [email protected]:antvis/g.git
$ cd g
$ yarn install
$ yarn start

API Spec

Start a dev-server on root dir, eg. http-server:

$ http-server -p 9090

Open api.html on localhost:9090/dev-docs/api.html.

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A powerful rendering engine implemented with Canvas2D / SVG / WebGL / WebGPU.

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